Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 6, 2015
arrowPress Releases
March 6, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


A unique solution to the 'Curse of the Indie Multiplayer Game'
A unique solution to the 'Curse of the Indie Multiplayer Game'
August 27, 2013 | By Mike Rose

August 27, 2013 | By Mike Rose
Comments
    4 comments
More: Console/PC, Indie, Business/Marketing



It's a common issue with multiplayer-only indie games -- reams of empty servers, and no-one to play against. Size Five Games' Dan Marshall has been having similar issues with his latest release Gun Monkeys, but today he launched a unique method for fixing the problem.

Whenever players find themselves sitting in an empty Gun Monkeys server for a few minutes, with no players online to fight against, the game will automatically generate a free Steam key for the player.

The idea is that the player can then give the key to another friend who is online, and quickly have someone to play against. Free keys are limited per player, meaning that you'll potentially receive multiple keys, but not unlimited numbers.

Marshall says that the method is "a unique solution to a frustrating situation."


Related Jobs

University of Central Florida - Florida Interactive Entertainment Academy
University of Central Florida - Florida Interactive Entertainment Academy — Orlando, Florida, United States
[03.06.15]

Senior Multimedia Specialist
Bigpoint
Bigpoint — Hamburg, Germany
[03.06.15]

Senior Live Producer Action MOBA (m/f) - Hamburg - 3358
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[03.06.15]

UX Designer - Infinity Ward
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[03.06.15]

Senior Systems Designer









Loading Comments

loader image