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Gearbox enlists ex- Homeworld  devs to make new  Homeworld
Gearbox enlists ex-Homeworld devs to make new Homeworld
September 3, 2013 | By Kris Graft

September 3, 2013 | By Kris Graft
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More: Console/PC, Business/Marketing



With games like Brothers in Arms and Borderlands, developer Gearbox Software's expertise is clearly in the first-person shooter genre.

That's why after acquiring the Homeworld strategy game franchise from THQ this year, Gearbox has decided that the best people to make a new Homeworld would probably be the people who made Homeworld.

According to reps for Gearbox, CEO Randy Pitchford announced his studio has struck a deal with Blackbird Interactive, a Vancouver-based studio founded in 2007 by core members of Relic Entertainment, the studio that created the Homeworld strategy game franchise.

The announcement was made at the game industry-facing PAX Dev last week. Gearbox will be funding further development of the new game, now to be called Homeworld: Shipbreakers.

Since 2010, Blackbird had been developing the game as Hardware: Shipbreakers, a free-to-play RTS game that would be essentially the spiritual successor to the Homeworld franchise.

Gearbox's acquisition of the franchise in April was led by the studio's chief creative officer Brian Martel, a professed fan of the series.

We expect more details from Gearbox later this week, including what the game's business model might be, and prospects for distribution of the game.


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Comments


Michael Ball
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A sensible, non-scummy decision from Gearbox? I must be on bizarro world.

Mark Nelson
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One word ... "YES!"

Ok, more words...

I really like what I see on the Blackbird Interactive website. I still play Homeworld and Homeworld 2 at least once a month.

...can't seem to find my copy of Homeworld Cataclysm. :-(

Michael Joseph
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"The announcement was made at the game industry-facing PAX Dev last week. "

speaking of PAX, there was a noticeable lack of coverage here.

Gil Salvado
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Now I remember my thoughts about the Gearbox acquisition of the Homeworld IP back in the day. How can a studio focused on FPS and a history of screwing up other IP's than their own, possibly make a new entry in the Homeworld franchise?

Smart move. Very smart. Now let's just hope they don't screw up as first-time publishers, after all they are a good studio.

Alex Covic
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The second best thing that could have happend to the IP. I seriously contemplated to rob a bank and attend the THQ auction.


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