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Games are a $2.3B industry in Canada alone
Games are a $2.3B industry in Canada alone
October 22, 2013 | By Kris Ligman

October 22, 2013 | By Kris Ligman
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    4 comments
More: Console/PC, Smartphone/Tablet, Business/Marketing



The Entertainment Software Association of Canada has released its 2013 report on the state of the Canadian games industry, revealing that games brought in $2.3 billion of Canada's gross national product (GDP) in 2012.

The report, prepared by Nordicity, also found that of the 329 game studios operating in Canada in 2013, 76 percent (about 250 companies) are domestically owned and operated, directly employing about 16.5 thousand people full time across the country.

"In line with the global growth trends of the video game industry toward mobility, 84 percent of Canadian video game companies are actively working on products or services for mobile platforms," says the ESAC report, contrasting this with the 66 percent developing for PC/Mac and 48 percent geared toward console.

Also unsurprising, the vast majority of Canadian game firms (88 percent, or around 290 studios) are classed as "micro- and small-sized organizations," most of which are under six years of age.

"It is a still a young industry," says the ESAC report. You can read the entire report here, as a PDF.


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Comments


Mike Kasprzak
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I wish we had a figure to compare versus the US. Of course it's way more, but it'd be nice to know how much more.

Kujel s
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This is just a guess based on the difference in population sizes but probably around $23.8 billion.

Logan Foster
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@Mike, The ESA also exists in the US and does their own set of industry reports. While they are not exactly the same data sets there are various bits of comparable data. Just keep in mind that some reports are on the industry, other reports are on the habits of consumers, so you have to find the report you need.

With regards to the Canadian report that we see mentioned here. Its significance is in using it as a tool to push for further support for the industry across Canada. While the gamedev sector is big here, it is not very well understood or supported by those outside of this sector, as such changing perceptions and putting a value on the economic impact that our industry provides is critically important.

Eric Finlay
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Game developer support is the one thing I agree with Quebec on.


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