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Insomniac kills  Outernauts  browser game to focus on mobile version
Insomniac kills Outernauts browser game to focus on mobile version
December 5, 2013 | By Mike Rose

Last year, Ratchet & Clank studio Insomniac took a dive into the social games space with browser game Outernauts. Now the company has been forced to close down the online game, in favor of working on a mobile version of the game.

Insomniac originally envisioned Outernauts as a franchise, with a mobile version of the game on the way. However, the studio has seen growing pains with the browser version, and has now decided to close it down completely.

"While we'd love to be able to keep running Outernauts on Facebook, Kongregate and iOS, we simply don't have the resources to do so at our high standards," reads the post.

As a result, the browser version will close down on January 31, 2014, and all in-game purchases have been halted.

"We understand this news may come as a surprise to our players. We know some of you may be upset, and we truly apologize for that," continues the post. Insomniac says that closing down this version means its full attention can be put into the iOS version.

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Daniel Backteman
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Aaaaand there's my main problem with F2P games. They have a running cost for the company since they have to host a store as well. Why would I want to invest time and money into something that, as far as experience goes, will be shut down within two years, rendering my investment worthless?

I'm greatly looking forward to Blizzard's Hearthstone. There's been other promising F2P CCG out there, but since it is Activision Blizzard that's behind this one, I feel a bit more confident in that my investment will be there for a while. Long-term, so to say.

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you could say the same of any online game with dedicated servers. multiplayer games get their plugs pulled all the time, it's pretty much their inevitable fate.

(not to mention the fact that it's often a crapshoot as to which online game is going to be successful enough to stick around for 2+ years, making it even more difficult to decide which game to "invest" in)