Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 23, 2014
arrowPress Releases
October 23, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Former Psygnosis/Studio Liverpool devs unite to form Firesprite
Former Psygnosis/Studio Liverpool devs unite to form Firesprite
December 5, 2013 | By Alex Wawro

December 5, 2013 | By Alex Wawro
More: Indie, Business/Marketing

Late last year Sony shuttered storied development house SCE Studio Liverpool, leaving a lot of folks who had worked on games like Wipeout out of a job.

As you might expect, a fair number of them continued to spend time together and, according to a report from IGN, they eventually formed a new studio: Firesprite.

Firesprite has already put in work helping Sony wrap up development on The Playroom, and now that it's shipped the young studio full of old hands is reportedly working on a new project with an internally-developed engine and toolset. Speaking to IGN, Firesprite Managing Director Graeme Ankers -- who previously worked on games like Formula One Championship Edition at Studio Liverpool -- said that Firesprite quickly came together as a "team of 20 people, 15 of which had been on the journey with us through the years at Studio Liverpool."

Of course, the folks at Firesprite aren't the first Sony Liverpool survivors to start their own studio: back in January, four of their former coworkers came together to form Sawfly Studios. While there's no reason to expect that either studio will return to their old Psygnosis/Studio Liverpool franchises anytime soon -- Sony controls the rights, after all -- It's heartening to see developers working together and forming smaller, more independent companies in the wake of a big studio collapse.

Related Jobs

Nexon America, Inc.
Nexon America, Inc. — El Segundo, California, United States

Localization Coordinator
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States

DeNA Studios Canada
DeNA Studios Canada — Vancouver, British Columbia, Canada

Analytical Game Designer
Xsolla — Sherman Oaks, California, United States

Senior Business Development Manager


G Irish
profile image
I was just thinking about Psygnosis the other day and wondering what a new Wipeout or Colony Wars could look like today.

I was also thinking that it's a serious shame that Sony shut down that studio because the PS4 absolutely needs good exclusive games. Right now Microsoft is in the lead with exclusives IMO.

Alan Rimkeit
profile image
Uh, Wipeout HD/Fusion still are awesome on the PS3. I am still trying to complete every race. They are insanely good games.

As for Colony Wars I am with you on that. A PS3 or PS4/X-Box One/PC version of the game today would be amazing.

I am happy to hear that the old school crew are forming a new studio. I hope they make a new game along the lines of Colony Wars.

Gil Salvado
profile image
Great news, good luck to the new found company.

I remember how I googled the old Psygnosis logo to save some copies of it, when I heard that Sony shut down the studio. Glad the team continues to stick together and keeps on making games. Looking forward for their new projects.

Glenn Sturgeon
profile image
Psygnosis and studio liverpool was (possibly still is) one of the best racing developers ever and had alot of crazy good franchies through out the years. Even though i don't play wipeout much these days (im getting older and slower & the franchies is going the oposite) i still pick up every title just to support the franchies and team. Best of luck to all those who left and i'll be keeping an eye on those two new studios.