Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 23, 2015
arrowPress Releases
May 23, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Crytek working with DeNA to develop F2P mobile game
Crytek working with DeNA to develop F2P mobile game
December 11, 2013 | By Alex Wawro




Newsbrief: Crytek confirmed today that it's working with Japanese mobile powerhouse DeNA to produce The Collectables, a free-to-play shooter for iOS and Android.

It's worth noting that this is the first time Crytek's engine technology will be used to power a free-to-play mobile game, though it's not the first CryEngine-powered mobile game Crytek's worked on. That honor is reserved for last year's memorable Fibble - Flick 'n' Roll.

Given that DeNA has been reporting significant financial returns from its third-party titles, especially in Western markets, this partnership with a big-name Western PC developer makes a bit of sense. Crytek in turn has been expanding into Asia -- the company partnered with Nexon to bring its free-to-play shooter Warface to Japan earlier this year -- and this partnership seems likely to expedite that process.

Players can expect to spend the lion's share of their time with The Collectables commanding a small squad of soldiers running and gunning their way across a 3D battlefield. There will also be some sort of upgrade system and rewards to unlock, though you can probably spend a little money to speed up the process.

The Collectables is predicted to release sometime in 2014. You can keep abreast of its development -- and net yourself an exclusive verison of one of the in-game characters -- by pre-registering for an account on the game's website.


Related Jobs

2K Las Vegas
2K Las Vegas — Las Vegas, Nevada, United States
[05.22.15]

Lead QA Tester
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[05.22.15]

Art Lead, Animation
Monolith Productions
Monolith Productions — Kirkland, Washington, United States
[05.22.15]

Staff Character Artist
GG|Interactive
GG|Interactive — Vancouver, Washington, United States
[05.22.15]

Game Programmer









Loading Comments

loader image