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being advertised right now.Location: Los Angeles, CA
The Odd Gentlemen are looking for a designer with the ability to lead a PC/console team as we grow and expand. The designerís responsibilities include:
- Excels at taking a high-level concept, fleshing it out, and implementing well thought-out designs.
- Contribute to the formation of new ideas and new IP.
- A master level designer who can iterate on designs quickly.
- Able to organize and balance game mechanics in fun and interesting ways.
- Work with the engineers to script levels and gameplay, using a variety of scripting languages.
- Define specific rules and needs so Engineers can develop simple tools for implementation.
- Communicate directly with the team and producer to make sure designs are being brought to life as imagined.
- Willing to go into the trenches to make the best possible game. This may mean: scripting cameras, working on environmental effects, UI design, or helping to get art into the game.
Credentials and Experience
- 3 - 4 years of related experience.
- Shipped at least 2 titles and worked in a lead position from start to finish on at least one title on console or pc.
- A bachelorís or masterís degree in a related field is a plus.
- A passion for innovative games and non-linear story telling
- Great written and oral communication skills
- Excel at leading a small team
- Able to establish priorities, work independently, and proceed with objectives without supervision.
- Experience with Unreal is desired.
- Knowledge of scripting languages (LUA, Kismet, C#).
- Adheres to product and deliverable due dates to keep game progressing at scheduled pace.
- Maintain a highly visible workflow so design does not happen in a vacuum.
- Able to handle content pipeline.
- Will ensure quality & consistency across the gameís design, within The Odd Gentlemenís brand.
- Knowledge of Photoshop, Maya, and Flash are not required, but a plus.
Interested? Apply now
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