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Video: Developing apps and games in the 3rd dimension
December 13, 2013 | By GDC Staff

December 13, 2013 | By GDC Staff
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More: Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Video




"The goal is to make [your app or game] as inuitive as possible, so intuitive that hopefully [it] requires no instructions or any tutorials."
In this free GDC Vault video from the first App Developers Conference, Funktronik Labs founder Eddie Lee discusses creating his audio-visual Lotus app for the Leap Motion controller, while recalling his time at Q-Games developing IGF-nominated, PS Move-controlled PixelJunk 4AM and other 3D input and gesture technologies in "Developing Apps in the 3rd Dimension."

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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