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Xbox One sold more than 3 million worldwide in 2013
Xbox One sold more than 3 million worldwide in 2013
January 6, 2014 | By Alex Wawro

January 6, 2014 | By Alex Wawro
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    10 comments
More: Console/PC, Business/Marketing



Newsbrief: More than 3 million Xbox One consoles were sold to customers in 2013, according to a report from Microsoft this morning.

The Xbox One sold more than 1 million units on launch day -- November 22nd -- which means roughly 2 million consoles were sold in the remaining five weeks of 2013.

Sales of the Xbox One and the PlayStation 4 have been neck-and-neck since the two consoles launched a week apart last November. Last we heard from Sony, the PlayStation 4 had sold more than 2 million units worldwide two weeks after it launched.




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Comments


Freek Hoekstra
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this is very good news, assuming the playstation sold at least as well ( looking at the numbers and hype I'd say that is a safe claim) then we have at least 6-7 million next gen consoles in the market already, taht is a very fast uptake! probably the fastest console transition ever!

I was expecting this console transition to be slower as the difference in visual fidelity is not as big as the generational leaps that came before it, but tis shows there was defenitally a thirst for more power! great news for us developers, even indies who seem to get a lot more freedom on this new generation of hardware!

congrats to us all :D

Merc Hoffner
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In my view the low power is actually having a reverse effect. Relatively low power in these two machines (relative to the silicon of the day), means they're much easier to build than before. The only crazy new hardware is the Kinect TOF sensor, and both have learnt painful lessons about pre-launch production after their failings last time. The result of the increased manufacturability (achieved by severely curtailing their technological ambitions) is that they have way more machines ready in time. Virtually every previous launch in history has been either supply constrained or bungled. Therefore, in the context of history these numbers are so far relatively meaningless.

It won't be for a number of months at least (and more likely one or two years) before we see if the 'smaller' generational visual leap is definitely not a factor. I'm personally expecting unprecedented contraction.

Jarod Smiley
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I love the number games...

Michael Wenk
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We'll see if the numbers continue. I will note that even with strong sales, it was still relatively easy to get a PS4 or a XB1 in stores. I saw em in the cage, well not quite always, but over half the time I checked. I'm not sure if that means demand wasn't as high as they expected, or supply was just more this time. I remember quite vividly not ever seeing a PS3 or a Wii back in Christmas 2006. Still all in all, its good to see sales, especially since the launch titles don't seem to be that strong, at least in my eyes.

Jonathan Murphy
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Only interested in January sales, and what follows after. Even the Wii U sold well during the holidays. Steambox can shake up the landscape in a serious way, or get shut out. 2014 will define a lot.

B Reg
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I guess consoles don't need games to sell nowadays.

Jarod Smiley
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Not when there hasn't been a new one for 7-8 years lol...

2014 will tell more of the trends this gen will go in. I'm still waiting to jump in, even on WiiU. I want one, but might wait for another price drop with the slow sales.

Matt Ployhar
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Lol... that's pretty funny.

Matt Ployhar
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3 Million? That's it?

Consider that 1> Million PCs/Tablets ship every day.
Consider that 1 PC Game - World of Tanks has over 75 million registered users now. (est ~15-20% active)
Consider that it's going to take PS4 or XBox One at least 4-6 years to build up a meaningful install base.

Now... to be fair. 3 Million isn't too shabby given that it was a Q4 only release; and even then to limited markets. All of gaming I think benefits. It's proof positive that the gaming industry is in relatively healthy shape. That's good news I like to see.

Harry Fields
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PCs and Tablets have a much shorter life in the average consumer's hands. Tablets get replaced every other generation on average and non-enthusiasts will still replace their PC/Laptops every 4-5 years... enthusiasts much more frequently. Given the multiple functions served by these devices, pushing a couple hundred million a year is not entirely suprising. The question is how many of those devices will be *buying* and playing games. The sooner "next gen" machines get to 12 million units each, the better for everyone in the industry.


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