Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 24, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Third GameCity Prize awarded to  Spaceteam
Third GameCity Prize awarded to Spaceteam
January 31, 2014 | By Mike Rose

January 31, 2014 | By Mike Rose
Comments
    1 comments
More: Smartphone/Tablet, Indie, Business/Marketing



Newsbrief: UK video game festival GameCity today announced that Spaceteam from Sleeping Beast Games has won the third annual GameCity Prize award.

Developed by former BioWare developer Henry Smith for iOS devices, Spaceteam is a party game in which 2-4 players locally pilot a shapeship together across multiple mobile devices.

The game has previously been lauded at both the Berlin Games Festival, and the Independent Games Festival. Previous GameCity Prize winners were Journey and Minecraft.


Related Jobs

Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States
[03.24.17]

Senior Security Engineer
Wargaming | BigWorld
Wargaming | BigWorld — Sydney CBD, New South Wales, Australia
[03.23.17]

Software Engineer, C++, Game Engine Development
Intel
Intel — Santa Clara, California, United States
[03.23.17]

Research Scientist
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States
[03.23.17]

VFX Artist









Loading Comments

loader image