Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 29, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Spelunky update aims to capitalize on speedrunning community
January 31, 2014 | By Mike Rose

January 31, 2014 | By Mike Rose
Comments
    2 comments
More:



Derek Yu's Spelunky has remained a consistently popular game on streaming websites like Twitch since it launched last year, thanks in part to speedrunners broadcasting their best runs.

Now the developer is adding speedrunning options to the game, in a bid to capitalize on its popularity with the speedrunning community.

An upcoming content patch will add a new "pro" HUD to the game, essentially shrinking down the various items and scores that litter the edges of the screen, and making them less intrusive.

It'll also be possible to display your current time in the corner of the screen, while the option to force your character to always run, rather than walking by default, will be available.

The above video shows YouTuber BaerTaffy taking the new closed beta features for a spin.


Related Jobs

CCP
CCP — Newcastle, England, United Kingdom
[07.29.14]

Senior 3D Environment/Generalist Artist
CCP
CCP — Newcastle, England, United Kingdom
[07.29.14]

Development Director
FitGoFun
FitGoFun — Mountain View, California, United States
[07.29.14]

Unity 3D Programmer
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[07.29.14]

Cinematic Animator (temporary) - Treyarch










Comments


Matthew Mouras
profile image
PC version? Consoles? Vita?

Michiel Hendriks
profile image
BaerTaffy says it's probably PC only in the video.


none
 
Comment: