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Spelunky update aims to capitalize on speedrunning community
January 31, 2014 | By Mike Rose

January 31, 2014 | By Mike Rose
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More: Console/PC, Indie, Design, Business/Marketing, Video



Derek Yu's Spelunky has remained a consistently popular game on streaming websites like Twitch since it launched last year, thanks in part to speedrunners broadcasting their best runs.

Now the developer is adding speedrunning options to the game, in a bid to capitalize on its popularity with the speedrunning community.

An upcoming content patch will add a new "pro" HUD to the game, essentially shrinking down the various items and scores that litter the edges of the screen, and making them less intrusive.

It'll also be possible to display your current time in the corner of the screen, while the option to force your character to always run, rather than walking by default, will be available.

The above video shows YouTuber BaerTaffy taking the new closed beta features for a spin.


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Comments


Matthew Mouras
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PC version? Consoles? Vita?

Michiel Hendriks
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BaerTaffy says it's probably PC only in the video.


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