Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 21, 2015
arrowPress Releases
April 21, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


More EA layoffs, this time at  Need for Speed 's Ghost Games
More EA layoffs, this time at Need for Speed's Ghost Games
February 3, 2014 | By Mike Rose

February 3, 2014 | By Mike Rose
Comments
    6 comments
More: Console/PC, Business/Marketing, Recruitment



Despite the fact that Electronic Arts recently shifted most of its staffers at Criterion Games over to its Ghost Games studio, the company has now reportedly laid off a portion of the Ghost Games team.

Criterion, best known for creating some of the best titles in the Burnout and Need for Speed franchises, saw its workforce reduced to a mere 17 people last September, as EA looked to convert its relatively new Ghost Games studio into the new face of the Need for Speed series.

However, after just a single Need for Speed release (Rivals), EA has already laid off staffers at the Guildford, UK branch of Ghost Games, according to a report from Polygon.

The report suggests that EA has let go of all contractors at the UK offices, and told the rest of the staff that they can either voluntarily leave with compensation, or support EA's Visceral studio on its in-development title.

Notably, the report also says that a new in-development Need for Speed title has been put on hold while these layoffs are ongoing. Although EA did not confirm how many staff will be affected, the company said that it has "entered a consultation period for some positions in our Ghost Games U.K. studio."

This restructuring comes just weeks after Fiona Sperry and Alex Ward, co-founders of Criterion Games, confirmed that they had left the company. Meanwhile, EA only just laid off staff at its Salt Lake studio days ago.


Related Jobs

Cat Daddy Games
Cat Daddy Games — Kirkland, Washington, United States
[04.21.15]

Server Tools Developer
Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States
[04.20.15]

Concept Artist - RETRO STUDIOS
Cloud Imperium Games
Cloud Imperium Games — Santa Monica, California, United States
[04.20.15]

Graphic Designer
FunPlus
FunPlus — SF, California, United States
[04.20.15]

Systems Designer









Loading Comments

loader image