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More EA layoffs, this time at  Need for Speed 's Ghost Games
More EA layoffs, this time at Need for Speed's Ghost Games
February 3, 2014 | By Mike Rose

February 3, 2014 | By Mike Rose
More: Console/PC, Business/Marketing, Recruitment

Despite the fact that Electronic Arts recently shifted most of its staffers at Criterion Games over to its Ghost Games studio, the company has now reportedly laid off a portion of the Ghost Games team.

Criterion, best known for creating some of the best titles in the Burnout and Need for Speed franchises, saw its workforce reduced to a mere 17 people last September, as EA looked to convert its relatively new Ghost Games studio into the new face of the Need for Speed series.

However, after just a single Need for Speed release (Rivals), EA has already laid off staffers at the Guildford, UK branch of Ghost Games, according to a report from Polygon.

The report suggests that EA has let go of all contractors at the UK offices, and told the rest of the staff that they can either voluntarily leave with compensation, or support EA's Visceral studio on its in-development title.

Notably, the report also says that a new in-development Need for Speed title has been put on hold while these layoffs are ongoing. Although EA did not confirm how many staff will be affected, the company said that it has "entered a consultation period for some positions in our Ghost Games U.K. studio."

This restructuring comes just weeks after Fiona Sperry and Alex Ward, co-founders of Criterion Games, confirmed that they had left the company. Meanwhile, EA only just laid off staff at its Salt Lake studio days ago.

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Michael Thornberg
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Hmm, many layoffs at EA as of late. I begin wondering about their financial situation as a whole.

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It sounds like Need For Speed didn't make the sales it need on next generations consoles to keep the team together and developing a new one.

SD Marlow
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I thought there was a Need for Speed movie that will be released later this year. What EA is doing looks more like financial slight of hand (unless they are going to shelf N4S IP in favor of some new car game/sim).

Marvin Papin
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NFS ... ouch
FIFA(14) ... ouch
SSX ... ouch
BF4 ... ouch
Burnout ... ouch
Crysis ... ouch

They really should get somebody aware of what is a good video game at the head of the group.

At least they have some things like :
UFC, Madden NFL, Sims

Eric Harris
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Maybe the gamers are mad enough to stop buying their games?

Marvin Papin
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quality = down;
price = up;

They are giving players what they want not that they "need to enjoy the game" and some other weird things that way...

ex :
- SSX and not enough "tricky" and cool slopes
- BF3 and the squad system that "dis"balance the teams, players that pops into vehicles, snipers not discrete)

I donno how much they earned with BF3 but I'm pretty sure they made benefit. But why are map pack so expensive ? plus the fact that if you buy them, you'll probably play with people who play BF3 much (so that change the experience).

Still BF, BF4 has been done in only one year and it seems to be a map pack.