"This is how I chose to, in the words of a famous philosopher, 'deal with it,'"
- Adam Orth, creator of >Adr1ft
and victim of internet toxicity, in a new Kotaku piece
Adam Orth went from unknown to notorious when he told gamers who couldn't deal with Xbox One's (since canceled) always-online requirement to "deal with it." The unthinking remark set off a firestorm of controversy that culminated in waves of abuse and the loss of Orth's job.
This is a story he told movingly
at GDC Next last year. But now he's taking to the medium of games to tell it in a less literal way.
His new game, >Adr1ft
-- a prototype which Orth is hoping to fund, according to Kotaku
-- "is a non-violent first-person game that poses the player as an astronaut who begins the game floating above Earth amid the debris of a mostly-wrecked space station," writes Stephen Totilo. >Adr1ft
will support the Oculus Rift.
The prototype is a game about dealing with the aftermath of a destructive calamity, which is -- to hear Orth tell it
-- what his life was like in the aftermath of his unconsidered comment.