Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 30, 2014
arrowPress Releases
July 30, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Kongregate CEO Jim Greer steps down to focus on politics
Kongregate CEO Jim Greer steps down to focus on politics
February 20, 2014 | By Alex Wawro

February 20, 2014 | By Alex Wawro
Comments
    3 comments
More:



Newsbrief: Kongregate co-founder and CEO Jim Greer announced today that he is stepping down as CEO, effective February 28.

Kongregate co-founder and current COO Emily Greer will be taking over as CEO of the casual games website. Her brother Jim will continue to serve part-time as Kongregate's CTO while he works on launching a non-profit political action group.

Kongregate got its start in 2006 as a Flash game hub that self-identified as "the YouTube of games." It was acquired by GameStop in 2010, and has since gone on to branch out and experiment with releasing both free-to-play downloadable titles and mobile games.

It's worth pointing out that ascendant CEO Emily Greer will be giving a talk about the art and business of launching mobile games across iOS, Android, and the web at GDC 2014 next month.


Related Jobs

Nexon America, Inc.
Nexon America, Inc. — El Segundo , California, United States
[07.30.14]

Localization Coordinator
Firaxis Games
Firaxis Games — Sparks, Baltimore, Maryland, United States
[07.30.14]

Senior Visual Effects Artist
Gearbox Software
Gearbox Software — Plano, Texas, United States
[07.30.14]

Release Engineer
Turbine Inc.
Turbine Inc. — Needham, Massachusetts, United States
[07.30.14]

Software Engineer, Mobile










Comments


Bruno Xavier
profile image
Web browsers are blocking plugins like flash and unity soon.
He just knows his business is doomed and quit...

Lars Doucet
profile image
Kongregate's making more revenue than it ever has, and has recently branched out into HTML5. I say they're doing just fine.

Brad Borne
profile image
Kong's been doing better than ever, actually.

Plus, it's not hard nowadays to launch in Flash and on mobile at the same time. Flash's potential to reach players is still unmatched, despite the pitchfork wielding 'Flash is teh doom3d' groupthink going on.


none
 
Comment: