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Dean Hall will leave  DayZ  behind to start his own studio
Dean Hall will leave DayZ behind to start his own studio
February 24, 2014 | By Mike Rose

DayZ creator Dean Hall is planning to leave developer Bohemia Interactive, to return to New Zealand and start his own game studio.

After the DayZ mod for Arma II exploded in popularity back in 2012, Bohemia hired creator Hall to develop a standalone version of the zombie survival game.

This alpha build of the standalone recently launched on Steam and has been selling rather well. But now Hall has told Eurogamer that he plans to leave development of the game to the rest of his team, and go back to creating his own studio.

Hall will continue to work on DayZ until Bohemia no longer needs him which may be until the end of the year. But as Hall notes, he originally planned to leave Bohemia before now.

"Originally I wasn't going to do this year, but it would be stupid not to, and it would be unfair to the community," he notes. "I have to be on the project as long as it's important to. Whether that role is as the leader, whether that role is in a more creative sense... But at a certain point there will be diminishing returns."

Hall says that the Prague-based Bohemia "isn't my home," and notes that he would like to start his own studio and create a new game. "I can't - and nor should I - turn around and say and say 'this is how we do it,'" he adds. "I don't even know how their country works, their labour laws or anything. And, you know, I miss home."

Hall is currently exploring other ideas of online multiplayer games in the same vein as DayZ.

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Jennis Kartens
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Even more interesting is his view of his own product:

"I feel like DayZ is a fundamentally flawed concept"

Lee Thompson
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That'll beef up sales I'm sure :p

Freek Hoekstra
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if it gets him more publicity?
and it gives people the idea that he is honest, humble and deserving of succes? yes it absolutely will!

Maria Jayne
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Could see this coming, when he "took time out" to climb Everest last year, after giving some interviews where he said he was getting burned out. He had a great concept for a game which spawned an entire genre, but he's bored of it now. Wants to do something else.

I'm sure some people will be offended at the idea he is bored of their beloved Day Z but it happens, happened to Notch, happened to the Bioware guys whose names I can never pronounce. Makes you wonder actually, just how bored other developers get when they're working on a game for 5+ years. It can't be healthy for the project or the developer.

Making games faster isn't just good for business or the fans, it's also good for the people making the games.

Lee Thompson
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Sounds a lot like "I'm bored and sick of zombies".

Kaitlyn Kaid
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and? Some people like change.

Jakub Majewski
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Either that, or - "it takes 40+ hours and at least two stopovers to visit my family in NZ." The distance between Europe and New Zealand is so vast, that it would literally be closer to travel through the centre of the Earth :).

Alex Covic
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Someone on the Internet forums will file this under "grab the money and run before shipping your first game" approach to broken promises. It also seems true, the more somebody talks about his/her game, the less they are actually working on it? (too soon?)

But the mod was brilliant. BIS will ship something at some point, as they always do.