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Ex-CCP design director Craig Scott joins Bigpoint to make new MMO
Ex-CCP design director Craig Scott joins Bigpoint to make new MMO
February 24, 2014 | By Alex Wawro

February 24, 2014 | By Alex Wawro
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More: Console/PC, Social/Online, Business/Marketing



Game industry veteran Craig Scott recently left his position as design director at CCP to join German browser game maker Bigpoint, where he will be serving as lead designer on an unnamed new game.

Scott reportedly worked his way up the Eve Online design team during his time at CCP, eventually moving on to work on the studio's massively multiplayer sci-fi shooter Dust 514 before departing to work at Bigpoint on what the company is calling a "new breed" of MMO game.

"Bigpoint has major experience in the future sector of free-to-play, online games," stated Scott in a press release issued by Bigpoint confirming his hire. "Furthermore, I expect to have much space for trying new things, which is a premise for making really innovative games and which, of course, means a lot of fun for both the teams and the users."

Bigpoint has a long track record of developing browser-based massively multiplayer games like Drakensang Online and Battlestar Galactica Online. Gamasutra has reached out to Bigpoint for more details on Craig Scott's new role at the company.


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Comments


David Young
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Dust514 has been a constant disappointment as a F2P game.

Many features are pay to win and purchasing items with the in AUR (based on Real World Cash) will not prevent them from getting their attributes changed. The same attributes that made the player buy the item in the first place. Normally there are no refunds so even a changed item is tough luck to their customers.

The game started out with a great vision, direction and was ripe with potential, now that is gone. Hopefully Craig can make a game that can stick to his original vision while not getting crushed with management crying for cash. Good luck.


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