Video: How to design better gesture controls for 3D space
"Interfaces shouldn't rely heavily on gestures common to a particular language, common to a particular culture or group, while ignoring everyone else."
In this free GDC Vault video from App Developers Conference 2013, app architect Nate de Jager of Universal Mind explores the challenges that designers of motion-sensing, gesture-based apps and games face in his talk, "Beautiful Gestures.
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