Game Developers Conference 2014
is just around the corner -- but before we kick off a week’s worth of learning, sharing, and networking (it starts Monday, March 17!), let’s all take a minute to share some standout #GDCmemories
that we’ve accumulated since the first GDC, 28 years ago.
We’ll get it started. Here’s what a few game developers told us when asked, "What is your most memorable moment or event that happened at GDC?"
Gears of War
mastermind Cliff Bleszinski answers, "Hosting the awards show for the triple-A games right as I realized the indies (and their own awards show prior to my hosting) were about to take over the world."
Indie developer Jonathan Blow, known for Braid
and the upcoming The Witness
says: "When Alex St. John spent like a billion dollars on a Roman-themed DirectX party with a lot of carnival games and big banquet spreads and they handed out togas at the door, but really it was still just a big warehouse full of sweaty awkward dudes."
And Mark Cerny, lead architect on PlayStation 4 and long-time game developer replies, “Watching Will Wright's presentation for Spore
start with single-celled creatures, and then grow to encompass the universe."
Now we put the question to you: What are your standout #GDCmemories
? We’ll run some of the replies on Gamasutra and the official GDC website
. See you all next week!