Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 25, 2014
arrowPress Releases
July 25, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Premium-priced mobile series  The Room  blows past 5 million units
Premium-priced mobile series The Room blows past 5 million units
March 6, 2014 | By Christian Nutt

March 6, 2014 | By Christian Nutt
Comments
    11 comments
More:



Newsbrief: Premium games don't sell on mobile? Tell that to Barry Meade, co-founder of Fireproof Games. In less than two years, his studio's The Room horror adventure franchise has racked up 5.4 million sales total.

Today, he tweeted that figure, alongside news that The Room 2 alone has racked up 1.2 million sales since December -- this despite the fact that the Android version of the game launched just last month.

The Room and its sequel are currently both 99 cents on iOS; The Room 2 is still launch-priced at $2.99 on Google Play.

In his tweets, Meade spoke about his studio's success in the face of much of the conventional wisdom about the mobile space. His attitude stems in part, no doubt, from the background of Fireproof's co-founders, who met while working at console development studio Criterion Games.

It's also notable that the original The Room was selected as Apple's Game of the Year for 2012 and also won the 2013 Game Developers Choice award for best handheld/mobile game, showing that Meade's professional peers appreciate his attitude, and his game, too.

You can read Meade's tweets here:













Related Jobs

Xaviant
Xaviant — Cumming, Georgia, United States
[07.25.14]

Lead Character Artist
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[07.25.14]

Senior Online Programmer - Central Tech Online
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[07.25.14]

Online Programmer - Central Tech Online
Raven Software / Activision
Raven Software / Activision — Santa Monica, California, United States
[07.25.14]

Technical Director - Central Tech Online










Comments


Kenneth Blaney
profile image
So I've long thought that the F2P market has done a lot for expanding the games market and that just because pay-up-front games make a smaller percentage of the total money, that doesn't mean pay-up-front is necessarily completely over (example: making 100% of $200k is just as good as making 10% of $2m). However, there does seem to be evidence that this has cannibalized the pay-up-front market a bit (to extend the example, pay up front games have actually only made 10% of $1.8m in the hypothetical). This comment about "believing in games" makes me wonder if part of the reason that F2P seems to have cannibalized the pay-up-front market is not because of customers shifting to F2P but rather because of a number of high quality developers shifting to F2P because they realize the F2P market is bigger.

Now, I don't know a good way to test that with publicly available metrics... so does anyone have a good way to confirm or deny my suspicion?

Katy Smith
profile image
"This comment about "believing in games" makes me wonder if part of the reason that F2P seems to have cannibalized the pay-up-front market is not because of customers shifting to F2P but rather because of a number of high quality developers shifting to F2P because they realize the F2P market is bigger."

This was us. More specifically, it was a barrier-to-entry issue.

Greg Quinn
profile image
This is a great game and well worth the money.
Glad to see they have done well with the upfront price.

Brad Borne
profile image
So 3 bucks is premium now...

Rui Mota
profile image
My thoughts too.
So not being f2p = premium price! Guess f2p model really changed the industry

Katy Smith
profile image
I think it's premium as the opposite of Freemium, not that it costs an excessive amount. Honestly though, people have been balking at paying $5 for a game on the iphone for years now.

Ashkan Saeedi Mazdeh
profile image
I thought the game is at least 5$ when i saw the article's title as well :)

Dave Hoskins
profile image
Premium price?! Yeah, you could just about buy a small burger for that. It's probably a higher than average price, though.
Now, how much are those PS4 games again?

Lennard Feddersen
profile image
I guess I'm weighing in late here but, seriously? $2.99 and $0.99 are premium? That's a joke. Right?

Chris Dias
profile image
Ha ha ha. What a story, Christian.

Emmanuel Henne
profile image
Lottery, as usual.


none
 
Comment: