Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 24, 2014
arrowPress Releases
November 24, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Longtime NYC casual game shop Large Animal shutters
Longtime NYC casual game shop Large Animal shutters
March 11, 2014 | By Christian Nutt




It's a familiar story, and always a sad one: An independent studio loses a publisher deal and fails to find the funding it needs to bridge the gap between projects, forcing its closure.

This time, the studio in question is 13-year old New York City casual developer Large Animal Games, as revealed by co-founders Wade Tinney and Josh Welber in a blog post on the company's site, which includes the photo above, dated March 2012.

Large Animal is recently responsible for the mobile game Color Zen, and also developed licensed products for entities such as Universal Film, and the USA and AMC television networks.

The post reveals that the company's games will continue to be available to players, but the studio will not be releasing any more products. Its current focus is helping its affected staff find new jobs elsewhere.

If you're interested in taking a peek at the company's history, Tinney wrote a postmortem of RocketBowl in 2005 for this website.


Related Jobs

Wargaming.net
Wargaming.net — Chicago, Illinois, United States
[11.24.14]

VFX Artist
Synapse Games
Synapse Games — Chicago, Illinois, United States
[11.24.14]

Unity/C# Engineer
DoubleDown Interactive
DoubleDown Interactive — Reno, Nevada, United States
[11.24.14]

Sr. Artist
Harmonix Music Systems
Harmonix Music Systems — Cambridge, Massachusetts, United States
[11.24.14]

Software Engineer - Gameplay









Loading Comments

loader image