Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 24, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Dear Esther  lead designer Robert Briscoe joins Valve
Dear Esther lead designer Robert Briscoe joins Valve
March 13, 2014 | By Mike Rose

March 13, 2014 | By Mike Rose
Comments
    2 comments
More: Console/PC, Business/Marketing



Newsbrief: Dear Esther lead designer Robert Briscoe is leaving the indie developer life behind, confirming a move to Valve.

In a blog post, the artist and designer explained that "an increasing feeling of isolation" over the last couple of years pushed him away from the indie lifestyle, and starting from March 20, he will be working for Valve in Seattle.

This will be Briscoe's return to AAA development -- he was previously a level artist at DICE. He noted that the Unity port of Dear Esther is mostly done, with only a few boxes to tick. More in Briscoe's blog post.


Related Jobs

Impulse Gear, Inc.
Impulse Gear, Inc. — San Francisco, California, United States
[06.23.17]

Lead Concept Art / Look Development Artist
Tangentlemen
Tangentlemen — Playa Vista, California, United States
[06.23.17]

AI Engineer
UBM Tech
UBM Tech — San Francisco, California, United States
[06.23.17]

General Manager, Game Developers Conference
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[06.23.17]

Director, User Acquisition









Loading Comments

loader image