Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2014
arrowPress Releases
July 31, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Indie developers build robot that plays Threes perfectly
April 4, 2014 | By Alex Wawro

April 4, 2014 | By Alex Wawro
Comments
    1 comments
More:



Newsbrief: The Arizona-based indue duo Team Colorblind have a robot that's programmed to play Threes perfectly, and they're streaming it doing so on their Twitch channel today.

The robot -- which appears to be just a pair of appendages hooked up to a computer running a program designed to be the perfect Threes player -- was cobbled together by Matthew Wegner, a high-profile independent developer (and former head of Flashbang Studios) who co-founded Team Colorblind with Ben Ruiz.

The AI was designed by Walt Destler, the co-creator of the IGF Award-winning online cooperative game Way.

"I didn't write the AI core, but I did rig it up to an Arduino so it can control an actual iPad, and did the work to read the screenshots to get game state," Wegner told Gamasutra via email. "My motivation was actually winning a score competition with a friend -- I showed her what I did, so we decided it was a tie."


Wegner has agreed to share further details of the robot's design and construction with Gamasutra soon.


Related Jobs

Psychic Bunny
Psychic Bunny — Los Angeles, California, United States
[07.30.14]

Lead Gameplay Engineer
Disney Consumer Products
Disney Consumer Products — Glendale, California, United States
[07.30.14]

Contract Game Programmer
Zindagi Games
Zindagi Games — Camarillo, California, United States
[07.30.14]

Software Engineer
Telltale Games
Telltale Games — San Rafael, California, United States
[07.30.14]

Core Technology – Client Network Engineer










Comments


Daniel Enfield
profile image
Well done, this was fun to watch. I was imagining that this is what the automotive robots do at the GM plant when the workers go home for the night. I'd love to see the pseudo code for the AI, it looks like a winning strategy.


none
 
Comment: