Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 23, 2014
arrowPress Releases
August 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Vicarious Visions is looking to hire a game designer
Get a job: Vicarious Visions is looking to hire a game designer
April 7, 2014 | By Staff

April 7, 2014 | By Staff
Comments
    Post A Comment
More: Console/PC, Design, Recruitment



The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Game Designer, Vicarious Visions

Location: Albany, NY

Vicarious Visions has gained critical acclaim with hit games such as Skylanders Swap Force, Skylanders Spyro’s Adventure, Guitar Hero, and Marvel Ultimate Alliance 2. Our games repeatedly push technical boundaries to deliver addictive, immersive gameplay and art that brings favorite characters and worlds to life.

A Game Designer is expected to be able to fulfill different roles dependent on the project they are allocated to. These roles can vary from a creative lead role which conceives the overall vision of a game and coordinates the efforts of a team to realize that vision on small projects; to a supporting role under a senior lead on larger projects. A Game Designer may also be required to act as the primary Project Manager or Coordinator for the designers on their team.

Responsibilities

Plan and implement gameplay experiences with fellow designers, animators, programmers and artists.
Write and maintain documentation about your designs as well as stay up-to-date with other designs.
Create and revises game data using a variety of proprietary and public tools (such as Excel and Word).
Manage bug lists, track personal tasks, and alert lead to any changes in planned schedule or tasks.
Actively seek out feedback to improve your work.

Sought-after skills and experience

Strong design sensibilities.
Proficiency with visual design and 2D and/or 3D editing tools; (Photoshop, 3dStudio Max/Maya).
Strong communication and collaboration skills.
Ability to analyze problems, critique solutions, and develop plans based on these data.
4+ years of experience in the game industry shipping high-quality titles.
A passion for developing for high-quality games.
A basic understanding of scripting languages is a plus.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.


Related Jobs

AtomJack
AtomJack — Seattle, Washington, United States
[08.22.14]

Level Designer
GREE International
GREE International — Vancouver, British Columbia, Canada
[08.22.14]

Senior Game Designer
Bigpoint GmbH
Bigpoint GmbH — Berlin, Germany
[08.22.14]

Lead Game Designer
Bigpoint
Bigpoint — Hamburg, Germany
[08.22.14]

Game Designer - Strategy MMO (m/f)










Comments



none
 
Comment: