Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 25, 2016
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Zynga expat launches Luminary, a small-scale mobile game studio
Zynga expat launches Luminary, a small-scale mobile game studio
April 29, 2014 | By Alex Wawro

Zynga co-founder Eric Schiermeyer shared details on his new studio Luminary and its first game, Greedy Goblins, in an interview published today by VentureBeat.

Schiermeyer left Zynga in 2011, but while he was there he reportedly gained a reputation as the analytics advocate, pushing for games to be designed with an eye towards maximizing player growth and game monetization.

Last summer he started up Luminary in San Francisco with a handful of other game industry veterans, and now the 7-person studio is preparing to release its first mobile game: Greedy Goblins, a competitive "finite runner" that allows players to spend in-game currency or real money to buy resources.

"This is my answer to what I was experiencing over there [at Zynga]," Schiermeyer told VentureBeat while explaining why he's launched a small-scale mobile studio after spending time at Zynga.

"Our founders have experienced many types of startups and established companies. We’ve learned a lot from those experiences, and this company is an answer."

You can -- and should -- read the full article on Schiermeyer's new studio over at VentureBeat.

Related Jobs

Creative Artists Agency
Creative Artists Agency — Los Angeles, California, United States

Assistant, Video Game Department
Telltale Games
Telltale Games — San Rafael, California, United States

Platform Engineer
Digital Extremes
Digital Extremes — London, Ontario, Canada

Lionbridge Technologies
Lionbridge Technologies — Irvine, California, United States

Software Test Engineer (STE)-#326

Loading Comments

loader image