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News

  Report: Electronic Arts Cuts Ties With Pandemic Brisbane?
by David Jenkins [PC, Console/PC, Mobile Console]
7 comments
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January 14, 2009
 
Report: Electronic Arts Cuts Ties With Pandemic Brisbane?

Electronic Arts has reportedly cut its ties with Pandemic Studios’ offices in Brisbane, Australia, with some associated layoffs, according to unconfirmed media reports.

Citing a "reliable source", a report on blog site Kotaku claims that the Australian studio has been 'set free', but will retain its original intellectual properties and equipment.

The unnamed source further comments that, "It was more of a 'Find a new publisher. Good luck.' kind of thing."

EA acquired Pandemic Studios and partner BioWare Corp. in 2007, including all of Pandemic’s studios in the U.S. and Australia. The Brisbane studio is best known for the Destroy All Humans! franchise; the studio has recently been working on unannounced project.

The source suggests that the studio’s secret project is an "open world reality show" game called The Next Big Thing for Wii. The report also claims Pandemic Brisbane may have been working on the rumored but unconfirmed The Dark Knight game -- the non-appearance of which analysts suggest could have cost EA over $100 million in missed revenues.

[UPDATE: EA spokesperson Mariam Sughayer says the company's currently not commenting any further beyond its previously-announced reduction initiatives until its February earnings call.

"In December, EA announced a cost reduction initiative that will impact facilities and headcount," Sughayer said in a statement. "We do not expect to make any more public announcements until our earnings call in early February."

"Outside of our scheduled earnings call, we aren’t providing any new information on the status of individual facilities."]

[UPDATE 2: According to the weblog of Tony Albrecht, a former programmer at Pandemic Australia, there have been at least some layoffs at the studio, including himself - though he has subsequently found a new position elsewhere in the Australian game industry.]
 
   
 
Comments

Tom Abernathy
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The situation regarding Pandemic's Brisbane studio is sad for all the gifted employees there, but it's made more so by David Jenkins' misapprehension of the studio's history. Pandemic Brisbane was responsible for "Destroy All Humans!" 1 & 2, but following the second game had no further involvement with the franchise; the most recent "DAH!" games were made by Sandblast, which has recently and abruptly been shuttered by THQ. (This information is well-known and freely available, first and foremost by looking at the games' boxes.) It would be unfair to tar the first two "DAH!" games, both of which are Greatest Hits on the PS2 (the first is Platinum for original Xbox as well) and maintain enthusiastic fan followings, with the largely negative reception received by "Big Willie Style and "Path of the Furon"; fans of the series are confused enough as it is.

Simon Carless
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Thanks, Tom - we've fixed the sentence that accidentally credited that more recent version of DAH to Pandemic Australia.

David Rodriguez
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I had a chance to meet some of those guys at the christmas party. Great, Happy, and very Talented group. Much of luck to them finding better opportunities.

Alan Rimkeit
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I hope they all band together and start their own Indy Studio making games. Tom is right, DAH!! 1/2 did kick ass. Those people can make good games once again I am sure of it. Good luck to you all.

Javier Arevalo
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I think you're reading too much into Tony's blog (at least its most recent version), and potentially getting him in trouble...

lynn xi
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good article, thanks

lynn xi
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Also like your other blogs..


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