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Bethesda enters the free-to-play space with Battlecry
May 28, 2014 | By Mike Rose

May 28, 2014 | By Mike Rose
More: Console/PC, Business/Marketing, Video

Bethesda Softworks has revealed its first step into the world of free-to-play games, with an online multiplayer melee combat game set in a post-apocalyptic world.

Battlecry is from ZeniMax's Battlecry Studios, the Austin, Texas developer headed up by Rich Vogel, who was previously executive producer on Star Wars: The Old Republic.

Much of the game's visual design has been envisioned by Half-Life 2 and Dishonored designer Viktor Antonov. The game is due to launch next year. The above reveal trailer accompanies the announcement.

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Kujel Selsuru
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This is an example of what I fear most about free to play. I hate the model and refuse to support it but more and more publishers and devs are turning to it and that is exactly what I don't want >:(

Eric Finlay
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It won't continue forever. There is a limited number of people willing to spend money in F2P scenarios and they are already targeted up the ass by dozens of companies. As that well runs dry, new and old ways to make money will rise that (hopefully) won't be as destructive or manipulative.

Kevin Bender
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I don't understand the blind free to play hate... Here I am happily playing SWTOR and LOL for free, trying to justify why i should spend 60 bucks on wildstar.

The model makes way to much sense to just fade into the night... F2P games attract large communities, large communities attract more players (Everyone wants to be part of the next big thing.) Some of those players have lots of money, and are willing to spend it on the game, some of them don't

I think the sillier thing is to plunk down an arbitrary price point and expect everyone to pay that same thing no matter who you are, or what your dedication is to the game/developer/genre...

Sure you need to avoid unethical practices, but that's true of any business.

Sorry i'll get off your lawn now

Dane MacMahon
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It makes a lot of sense for online games. If it's well done, anyway. League of Legends and DOTA 2 prove that done right it's super popular, it's not going away.

I just hope singleplayer style games don't all go online so they can fit the F2P model eventually, which is pretty much what TOR was.

Eric Geer
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Oh...I just saw the trailer and thought it looked interesting. Now I know that it is Free-to-play, won't touch it at all. @Kujel. I also despise the free-to-play model. Shame, the art style looks interesting.