Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 6, 2015
arrowPress Releases
October 6, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Hunt marks the debut of the Vigil expats at Crytek USA
June 3, 2014 | By Alex Wawro

June 3, 2014 | By Alex Wawro
    Post A Comment
More: Console/PC, Design, Video

The team at Austin-based Crytek USA have revealed their first project, a four-player cooperative action game set in a supernatural version of the 1800s titled Hunt: Horrors of the Gilded Age.

You may remember that Crytek founded the studio back in 2013 as a foot in the door of U.S. development, and filled its ranks with former Vigil Games (Darksiders) developers cast adrift in the wake of parent company THQ's collapse.

At the time Crytek CEO Cevat Yerli told Gamasutra that Crytek USA would focus on developing online games, and Hunt -- which is advertised as a multiplayer "Games-as-a-Service" title for PC and consoles -- seems to fit the bill.

There's some level of procedural generation at work in the level design of Hunt as well; Crytek claims that players are unlikely to encounter the same encounters or enemies in a second playthrough of a given level.

Crytek plans to open a closed beta program for Hunt later this year, and further details can be found on the game's website.

Related Jobs

E-Line Media
E-Line Media — Seattle, Washington, United States

UX Designer
New York Times
New York Times — New York, New York, United States

Principal Engineer
SEGA Networks (Demiurge Studios, Inc.)
SEGA Networks (Demiurge Studios, Inc.) — Boston, Massachusetts, United States

Senior Software Engineer
Goodgame Studios
Goodgame Studios — Hamburg, Germany

Expert Game Monetization Designer - Merchant (m/f)

Loading Comments

loader image