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British dev releases game he spent 13 years making
June 18, 2014 | By Mike Rose

June 18, 2014 | By Mike Rose
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More: Console/PC, Business/Marketing, Video



Adam Butcher began making a game when he was 14 years old. 13 years later and the dev has finally finished his epic saga, and released it for free download.

Tobias and the Dark Sceptres was built in Multimedia Fusion, and while it has changed dramatically over the years, Buther's original vision as a 14 year old remains intact.

The dev has put together the above short documentary video to show how the game came together over the years, which is well worth watching.


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Comments


Svyatoslav Torick
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The explanatory video is brilliant!

Gryff David
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This was beautiful. Thank you.

Curtiss Murphy
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Love the video!

Daniel Rasmussen
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Great to see it's not just me whom has 10+ years old projects lurking in the background. A little engineering project I started when i was 11, defining my entire carrier path. but with a few more hundred hours of work and I could finish it. But damn it, I don't care for R/C cars anymore.

Now I want to make great games. Sigh...

Ian Uniacke
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Excuse me I think I have something in my eye.

Simon Green
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Fantastic effort - not just in the game that time forgot, but also the production of the video. I think most game enthusiasts have some of those games floating around. I wrote one called Cubes which (when at school) had friends playing by passing an Amiga floppy disc around.

Oddly, my games now aren't much better but I still try - as did you. Well done on your epic endurance test - you passed. :)

Ludwig Heijden
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I love this story. Like so many I also started making games as a kid. I was 15 or 16 when I started programming on my C64 but never got anything finished. Partly because I sold my C64. I wish I still had that tape with my sprites and games on it.
It took me more then 25 years to start making games again...

Caio Marchi
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This makes me sad

MrPhil Ludington
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Fantastic video! Great story, I completely related. Congratulations on getin'er done.

Mata Haggis
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Aww! That's a lovely story. There's a lot to be said for making a determined effort to finish a project... And a lot to be said for understanding scope too! I look forward to the sequel in 2027 :)


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