Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2015
arrowPress Releases
July 31, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


British dev releases game he spent 13 years making
June 18, 2014 | By Mike Rose

June 18, 2014 | By Mike Rose
Comments
    10 comments
More: Console/PC, Business/Marketing, Video



Adam Butcher began making a game when he was 14 years old. 13 years later and the dev has finally finished his epic saga, and released it for free download.

Tobias and the Dark Sceptres was built in Multimedia Fusion, and while it has changed dramatically over the years, Buther's original vision as a 14 year old remains intact.

The dev has put together the above short documentary video to show how the game came together over the years, which is well worth watching.


Related Jobs

Galxyz Studios
Galxyz Studios — Mountain View, California, United States
[07.30.15]

Sr. Game Developer
WB Games
WB Games — San Francisco, California, United States
[07.30.15]

Senior Software Engineer
WB Games
WB Games — San Francisco, California, United States
[07.30.15]

Sr. UX/UI Designer
Zindagi Games
Zindagi Games — Camarillo, California, United States
[07.30.15]

Technical Artist









Loading Comments

loader image