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Sony cutting back on first-party games for PS Vita
Sony cutting back on first-party games for PS Vita
June 19, 2014 | By Mike Rose

June 19, 2014 | By Mike Rose
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    18 comments
More: Console/PC, Business/Marketing



If there was any doubt that Sony is cutting back on its original big plans for the PS Vita, the company has now admitted that fewer first-party games will launch for the handheld in the future.

Sony's Andrew House said last week that the Vita is now more "an extender or an enhancer" for the PlayStation 4 than a full console in its own right.

Now Shuhei Yoshida has told Polygon that third-party AAA publishers and indie games are the big focus for the Vita, with first-party games taking a backseat.

"When we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm," he explained. "But as time moved on, you are seeing PS4 quality and people's expectations for the graphic fidelity has gone up."

"It's very fortunate that the indie boom happened and they are providing lots of great content to Vita," he adeed. "Gameplay, game mechanic-wise, people want to spend 10 minutes, 15 minutes getting in and out. On Vita, it's great with suspended functionality, so these indie games really great for that from a game design standpoint."

The number of first-party games available for the PS Vita is already rather low, suggesting that Sony is cutting down future first-party Vita games to the bare minimum.


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Comments


Leevi Koskivuori
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This is arguably one of the better outcomes for Vita. Sony focusing on making it more utilized, with additional focus in companion apps, means that the Vita will just sell more. And more people means more reason to port games, in theory resulting to more third party games.

Samuel Carrier
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While it might be the best course of action for Sony, I can't say it really pleases me. I'm just as excited for the next Tearaway or Killzone Mercenary than Mighty Number 9 or Hyper Light Drifter. Most of the tailor-made Vita AAA experiences are incredibly satisfying and I hope third parties will continue supplying meaty experiences to the console in the likes of Ys: Celceta and Soul Sacrifice.

Christian Nutt
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Japanese developers will, though I'm not sure Falcom sold enough of Celceta in Japan to want to continue with the system. Then again it seems to still be supporting it with the Kiseki games, so those must be going OK.

Jim Burns
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Ports. Falcom is not supporting Vita with new games

Mike Kasprzak
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So basically "Indies, the PS Vita is yours".

Christian Nutt
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I have to say, I like Yoshida generally, but that is some weak reasoning. The truth of the matter is that Sony bombed the first party strategy for the Vita by assuming that bros would want Call of Duty / Killzone in their palm, and not realizing that the only people who would want a dedicated handheld in the smartphone era are nerds, which is why Persona 4 is the biggest-selling game for the system.

At least Sony Japan has the RPGs on the way, and the third parties will localize their own games as well as licensing other stuff. Though the Vita RPGs that are getting localized mostly have creeper content because that's the die-hard Japanese PSP audience. (Even the Sword Art Online game Bandai Namco is localizing does, because apparently it's just a prerequisite for the system in Japan these days.) Or are bottom-of-the-barrel garbage production-values/creativity wise, like Mind Zero.

Ironically the first-party games are the ones that look best right now: Oreshika 2 and Freedom Wars.

Jarod Smiley
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Yeah, it looks like first party titles will only come from Japan studios from now on. I was hoping for at least a few standout titles from ND or PD on Vita '-(

I agree though, I would buy the crap out a AAA RPG, Hopefully, that's what Sony's Japan studio is working on besides Gravity Rush 2, Freedom Wars, Soul Sacrifice and Oreshika.

Minecraft will probably do more than all of those games lol...

To be fair, though, Minecraft Vita might sell more than any AAA title Sony produced. People keep saying it's going to die down, and yet every month Minecraft PS3 edition or Minecraft x360 edition is in the top

Jim Burns
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Sony Japan is not really supporting Vita. And I do disagree about your stance on the JRPG content.

George Menhal III
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Christian said it perfectly!

Wes Jurica
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An Elder Scrolls or Fallout game, even if they are old ones, would be awesome for this nerd

Alan Barton
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The Vita is essentially mobile phone technology and its now over 2 years old.

So how long before Vita 2 ?

If they moved to a Tegra K1 based design, they would be able to use OpenGL 4.4 and so surpass all other mobile devices.

Mike Kasprzak
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Okay sure, but everybody would still have to support the lowest end device to reach what little market there is. A PS Vita 2 can happen, but it's a couple years too soon.

Alan Barton
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Mobile hardware has a much shorter lifespan than games consoles. Vita is based on mobile hardware. The days of the Gameboy living for more than a decade are gone. Now even a state of the art phone this year will be obsolete in 3 years from now.

Jim Burns
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Sony has done everything wrong with Vita and did everything right with PSP

SD Marlow
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I think this just means fewer JRPG's made with the Vita in mind. AAA titles for the PS4 will be "basically" playable on the Vita with remote play, so why have two different copies? This really isn't as dire as it first sounds.

Joe Zachery
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So what reason would people have to buy a Vita. If they are never going to get any 1st Party content. Your better off just buying a Ipad. Sony would be clearly fools to release another handheld device. They have no idea how to support it, and are not willing to make their developers make games for it.

Leszek Szczepanski
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I don't mind less 1st party support as long as it means that for every 5 Destiny of Spirits that won't get made a single Gravity Rush 2 gets released.

Paul Mason
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That's all well and good, but if Sony wants better indie support they're going to have to open up more regions for publishing very quickly. Apple and Microsoft have virtually no region limits.


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