Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2014
arrowPress Releases
September 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Insomniac seeks a senior Engine Programmer
Get a job: Insomniac seeks a senior Engine Programmer
June 23, 2014 | By Staff




The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Senior Engine Programmer, Insomniac Games

Location: Burbank, CA

If the idea of working in the nitty-gritty, the lowest levels of the code base excite you, then we want to talk with you. Insomniac Games is looking for several senior engine programmers to work with the Core team to design, add and modify features of both runtime and tools components of the engine. Design, write and modify data and code with a heavy focus on real-time performance and usability. Provide features which can be used in practice to create best-in-class contributions to our games. Write and modify tools that will provide access to engine features. This is game making at its core level.

Essential Duties and Responsibilities include the following

Design and develop new engine technology for current and future games based on prioritized list of what other departments require.

Contribute innovative and original ideas towards all aspects of game production and development.

Collaborate with others on the team to design and build architectures for new systems, and maintain and improve those of current systems.

Advise and mentor other programmers (both inside and outside the Engine department).

Work proactively with Engine Director to identify technical and developmental risks and obstacles and helps generate solutions.

Provide technical leadership in areas of specialization and assist other engineers with technical questions.

Work independently to complete assigned projects with limited supervision.

Implement new functionality in engine.

Design and implement efficient low-level systems to support higher-level programmers & pipelines.

Rewrite existing systems as directed for increased functionality, reduced memory usage, and increased performance.

Keep current with the technological developments and advancements in the computer game industry.

Revise program for corrections, enhancements, or system environment changes.

Provide technical assistance by responding to inquiries regarding errors, problems, or questions with programs.

Complete processor-specific optimization tasks.

Develop familiarity with hardware details of specific game platforms, their capabilities and performance bottlenecks.

Analyze code performance.

Work with debugging software on specific game platforms.

Document technology implementation details.

Other duties may be assigned.

Education and/or Experience

Master's degree (M.A.) or equivalent; or five to seven years related experience and/or training; or equivalent combination of education and experience.

Ability to comprehend and apply principles of advanced calculus, modern algebra, and advanced statistical theory. Ability to work with concepts such as limits, rings, quadratic and differential equations, and proofs of theorems.

Advanced C, C++, and assembly/microcode programming (various CPU cores).

Additional languages such as HTML, JavaScript and Perl as needed.

Strong grasp of mathematical concepts, graphics, collision detection, data transformation, database management and advanced programming techniques.

If this sounds like the spot for you then we want to hear from you! Please use the link and apply directly to the position. Thanks!

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Lead Tools Engineer - Infinity Ward
Insomniac Games
Insomniac Games — Burbank , California, United States
[09.19.14]

Senior Engine Programmer
Nexon America, Inc.
Nexon America, Inc. — El Segundo , California, United States
[09.19.14]

Front-End Developer










Comments



none
 
Comment: