Gamasutra: The Art & Business of Making Gamesspacer
Video: No more scapegoats -- Improving the public image of games
July 21, 2014 | By Staff

July 21, 2014 | By Staff
Comments
    1 comments
More: Console/PC, Indie, Business/Marketing, Video, Vault



"The reality is that what we need is a way to reframe the uses and understandings of games so that [attacking them] doesn't work anymore."
- Professor Ian Bogost exhorts developers to diversify what games can be and say so that they are no longer so easy to attack for political reasons.

In this GDC 2013 IGDA-sponsored panel discussion, Georgia Institute of Technology professor Ian Bogost joined ex-Epic Games executive Mike Capps and IGDA representative Daniel Greenberg to argue against public misconceptions about games -- and what we in the industry can do to counter them.

In the wake of the tragic Sandy Hook shootings, the panel spent a good deal of time debating how best to approach popular culture's tendency to link video games with gun violence and discussed the value of having the U.S. government step in to analyze -- and potentially regulate -- video game content based on common, widely-held misconceptions about the industry.

It's a good talk, so we've gone ahead and embedded the free video of the IGDA-sponsored talk "Scapegoats No More: Improving the Public Image of Games" above. You can also watch it here on the GDC Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech


Related Jobs

Visual Concepts
Visual Concepts — Novato, California, United States
[03.29.17]

SENIOR ENVIRONMENT ARTIST
WRKSHP
WRKSHP — San Francisco, California, United States
[03.29.17]

UI/UX Designer
WRKSHP
WRKSHP — San Francisco, California, United States
[03.29.17]

Senior Artist
Hangar 13
Hangar 13 — Novato, California, United States
[03.29.17]

LEAD COMBAT DESIGNER









Loading Comments

loader image