Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 22, 2014
arrowPress Releases
September 22, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 God of War  developers to helm UCLA game course
God of War developers to helm UCLA game course
August 4, 2014 | By Christian Nutt

August 4, 2014 | By Christian Nutt
Comments
    Post A Comment
More: Console/PC, Design, Production, Business/Marketing



Newsbrief: Two God of War veterans -- writer Marianne Krawczyk and Sony Santa Monica production manager Whitney Wade -- are teaming up to teach a course in UCLA's Professional Programs series.

The course, called "Interactivity: A Course in Video Game Design and Development," aims to teach attendees the ins and outs of the game development process from a creative and production standpoint, and leave them with a greenlight pitch as the final product.

UCLA's Professional Programs are graduate-level, non-credit courses aimed at professional development. Krawczyk and Wade's class will begin on September 30, with an application deadline of September 2.

For more from Krawczyk, Ubisoft writer Richard Dansky recently published an interview with her on Gamasutra blogs. Interested in Wade? She co-wrote a postmortem for God of War: Ascension.


Related Jobs

Playtika Santa Monica
Playtika Santa Monica — Santa Monica, California, United States
[09.22.14]

BI Analyst
Playtika Santa Monica
Playtika Santa Monica — Santa Monica, California, United States
[09.22.14]

Sr. BI Developer
Playtika Santa Monica
Playtika Santa Monica — Santa Monica, California, United States
[09.22.14]

Marketing QA Engineer
CCP
CCP — Reykjavik, Iceland
[09.22.14]

Director, Performance Marketing










Comments



none
 
Comment: