Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 1, 2014
arrowPress Releases
October 1, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


There's a new Age of Empires, and it's for touch devices
August 26, 2014 | By Mike Rose

August 26, 2014 | By Mike Rose
Comments
    3 comments
More: Console/PC, Smartphone/Tablet, Business/Marketing, Video



Newsbrief: Microsoft today announced a new installment in the Age of Empires series -- and it's the first to be built specifically for touch devices.

Age of Empires: Castle Siege is due for release next month on Windows Phone 8 and Windows 8 devices, and is in development from Smoking Gun Interactive, the studio that previously worked on numerous Kinect-based games.

The game will comes with in-app purchases available. Age of Empires fans don't appear to be entirely happy, with the comments sections of both the announcement blog post and the YouTube trailer filled with complaints.


Related Jobs

Trendy Entertainment
Trendy Entertainment — Gainesville, Florida, United States
[10.01.14]

Development Director
Playdek Inc.
Playdek Inc. — Carlsbad, California, United States
[10.01.14]

Artist
University of Texas at Dallas
University of Texas at Dallas — Richardson, Texas, United States
[10.01.14]

Assistant/Associate Prof of Game Studies
Nuclear Division
Nuclear Division — Sherman Oaks, California, United States
[10.01.14]

Director of Product Management










Comments


Mikhail Mukin
profile image
AoE was one of my favorite games (long time ago), was looking forward for something like this on mobiles. A pity that this one seem to be only for Win8, so I will have to skip it.

As with many games now... there are 2 main directions: monetize but make it "pay per win", or make it skill based (like original AoE was) but it is unclear how to monetize in this case - people are not used to pay even ~$15 for a game now...

Playing Boom Beach, Crime City and so on now (work related, have to know them). It so much into "pay per win" direction, with only rudimentary skills/thinking needed. But they have done well in grossing charts. It is sad to see how desire to monetize hurts the gameplay and makes games less fun... but we all need the paycheck. I almost begin to dislike "F2P era" and miss my "true", skill based AoE battles.

Brandon Kidwell
profile image
I've been an Age of Empries fan for a long time and this seems interesting to say the least. It looks to be a mixture of AoE with Clash of Clans. My only concern is how it will be monetized because I am against interruption of play for micro transactions.

Phil Maxey
profile image
Looks like it could be good, but I want it on the iPad.


none
 
Comment: