Latest News
spacer View All spacer
 
March 12, 2010
 
GDC: Uncharted 2 Wins Big At 10th Annual Game Developers Choice Awards [1]
 
GDC: EA LA Vets Form Digital Download Dev Supergiant
 
GDC: Monaco Takes Grand Prize at 12th Annual IGF
spacer
Latest Features
spacer View All spacer
 
March 12, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
arrow Battlefield Logistics: A Bad Company 2 Interview [6]
 
arrow The State of Agile in the Game Industry [18]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
March 12, 2010
 
Novice Ultra Mode: An Oxymoron For Us All
 
GDC: The Fantasy of Control Part III
 
Social is the Platform: A Designer's Perspective [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
March 12, 2010
 
Trion Austin
Software Engineer - Platform
 
Rockstar North
Web Developer
 
Konami Digital Entertainment Co., Ltd.
Technical artist
 
Epic Games
Marketing Manager
 
Epic Games
Gameplay Programmer
 
Epic Games
UI Artist
 
Epic Games
Senior Producer
 
Epic Games
Engine Programmer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  NeuroFocus Launches Brainwave-based Game Tools
by Eric Caoili
0 comments
Share RSS
 
 
March 27, 2009
 
NeuroFocus Launches Brainwave-based Game Tools
Advertisement
Neurological testing company NeuroFocus announced NGame, a suite of products and services providing game designers and developers with brainwave-based tools for creating and marketing games.

NeuroFocus specializes in measuring consumers' actual brainwave activity as they respond to stimuli,

The NGame suite includes NSequels, which is designed to identify core game elements that build into a franchise; NTarget, which offers user group analysis, design, implementation, and marketing recommendations; NeuroNet, which is geared for multi-player and social gaming; and TGA (Total Gamer experience), which measures multi-sensory gaming effectiveness.

NGame also offers NPlatform Analysis; NLevels, which identifies "NeuroFrustrators/NeuroRewards" in games, and GCA (Game Compressions Analysis), an automated selection of the most powerful neurological components in a game.

By measuring neurological reactions to games on a millisecond-by-millisecond basis, NeuroFocus believes that the NGame suite can determine how gamers interact with and respond to elements like characters/avatars, storylines, authenticity/realism, weaponry/properties, game scenarios/action sequences, colors/schemas, and in-game advertising.

"The brain is the ultimate game controller, and our expertise lies in measuring the brain's responses and translating that massive amount of data to enable marketers, and in this instance game designers and developers, to create the most effective products and messages," says NeuroFocus CEO Dr. A. K. Pradeep.

"Video games are playing an increasingly central role in the overall entertainment industry, including serving as an effective platform for advertising. Now, with NGame, we are bringing the power of neuroscience to the art and business of video game design."
 
   
 
Comments

none
 
Comment:
 


Submit Comment