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  GameJam! Design Contest Announced for SIGGRAPH 2009
by Danny Cowan [PC, Console/PC, Student/Education]
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April 10, 2009
 
GameJam! Design Contest Announced for SIGGRAPH 2009

Organizers of the SIGGRAPH computer graphics and entertainment conference announced that GameJam!, a new international video game design competition, will take place at this year's event. The contest challenges teams of student, amateur, and professional developers to create a working game prototype over a 24-hour period.

The competition is open to teams composed of one programmer, one artist, and one sound designer. Individual developers are also welcome to apply. The teams will be assigned a specific game design theme, and will be given tools and software on-site to complete the challenge.

Once the competition has ended, the results will be judged by a panel of selected industry experts. Prizes will be awarded in categories including Best Game Play, Best Sound Design, Best Appearance, Best of Show, and Crowd Favorite.

"SIGGRAPH's expanded focus into the videogame arena offers a great opportunity for a competition like GameJam! to bring some experimental gameplay into the mix," said SIGGRAPH Director of Interactive Play Drew Davidson.

"We encourage videogame developers at all levels from around the globe to submit applications. Our goal is to make GameJam! one of the most dynamic, international videogame competitions in the world."

SIGGRAPH 2009 will be held between August 3rd and 7th at the Ernest N. Morial Convention Center in New Orleans, Louisiana. Those wishing to participate in the GameJam! competition must submit an application at SIGGRAPH's website.
 
   
 
Comments

Caleb Garner
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Just be sure that whatever work you do, you still have complete rights to it..

i'm sure these guys are legit, but i've heard that contests sometimes are used to basically get a bunch of working games (winners and even those who didn't win) and portal them out.. etc..

If they keep the content, make sure you get compensation for your work then... i skimmed the web page, but i'm too tired and too far away from new orleans to dig that deep, just be aware going into this or anything like it..

good luck to those who compete, I hope to host a game jam in nashville this year! :)

Craig Stern
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I quote from the contest rules:

"Ownership of Contest Materials

By entering this Competition you agree that any and all work product produced by you during the Competition, including, but not limited to all sketches, designs, animation sequences, video games, drafts and all other written materials (the "Materials"), and all rights therein, shall be exclusively owned by ACM, and you hereby irrevocably assign to ACM in perpetuity all right, title and interest therein, including, without limitation, all copyrights in and to all such Materials. You acknowledge that Competition sponsors may also use the Materials without obligation of any kind to you and that you shall not have any right to restrict such use. Materials will not be returned. You agree that you will only use the Materials in your personal portfolio as an example of your work product but will not otherwise use, display, distribute, or publish the Materials. You understand that ACM and SIGGRAPH and the Competition sponsors reserve the right to use your name in connection with the Materials, but shall have no obligation to do so."


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