Latest News
spacer View All spacer
 
March 12, 2010
 
GDC: Uncharted 2 Wins Big At 10th Annual Game Developers Choice Awards [1]
 
GDC: EA LA Vets Form Digital Download Dev Supergiant
 
GDC: Monaco Takes Grand Prize at 12th Annual IGF
spacer
Latest Features
spacer View All spacer
 
March 12, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
arrow Battlefield Logistics: A Bad Company 2 Interview [6]
 
arrow The State of Agile in the Game Industry [18]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
March 12, 2010
 
Novice Ultra Mode: An Oxymoron For Us All
 
GDC: The Fantasy of Control Part III
 
Social is the Platform: A Designer's Perspective [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
March 12, 2010
 
Trion Austin
Software Engineer - Platform
 
Rockstar North
Web Developer
 
Konami Digital Entertainment Co., Ltd.
Technical artist
 
Epic Games
Marketing Manager
 
Epic Games
Gameplay Programmer
 
Epic Games
UI Artist
 
Epic Games
Senior Producer
 
Epic Games
Engine Programmer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Video Games Drive Licensing Income At Marvel
by Kris Graft
0 comments
Share RSS
 
 
May 5, 2009
 
Video Games Drive Licensing Income At Marvel
Advertisement
Marvel Entertainment's licensing segment generated over half of the company's operating income in fiscal Q1, thanks in part to strong performance from licensed games.

The company said today its licensing segment generated operating income of $58.9 million for the quarter ended March 31. Total operating income for the period was $73.6 million.

Meanwhile, sales for the licensing segment were $80.8 million, compared to overall Marvel net sales of $197 million.

Marvel attributed the higher-than-anticipated net sales within the licensing segment to "strength in interactive games and royalties from better than anticipated worldwide licensee sales."

Although sales were above expectations for the licensing segment, they were down year-on-year for the quarter, partly due to a tough comp against a Spider-Man feature film merchandising deal with Sony last year.

In the years ahead, Marvel isn't letting up on its interactive entertainment licensing. Below are the video games that Marvel said are currently in the pipeline. Note the tentative date for the recently-announced digital re-release of Marvel vs. Capcom 2:

(Scheduled release dates are subject to change.)
X-Men Origins: Wolverine, Activision, Released May 1, 2009
The Punisher: No Mercy, Zen, Scheduled for May 2009 release
Marvel vs. Capcom 2, Capcom, Scheduled for June 29, 2009 release
Marvel Ultimate Alliance 2, Activision, Scheduled for September 2009 release
Marvel Super Hero Squad, THQ, Scheduled for October 2009 release
Iron Man 2, Sega, Scheduled for April 2010 release

Not mentioned in today's press release are two Marvel-based MMOs backed by recently-introduced Gazillion Entertainment. One of those MMOs is Marvel Universe Online, currently in development by internal studio Cryptic Studios, creators of the non-licensed superhero MMO City of Heroes.
 
   
 
Comments

none
 
Comment:
 


Submit Comment