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  Microsoft: Massive Layoffs Only 28 Percent, Still 'Committed To Growing The Business' Exclusive
by Leigh Alexander [PC, Console/PC, Exclusive]
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May 7, 2009
 
Microsoft: Massive Layoffs Only 28 Percent, Still 'Committed To Growing The Business'

Previous reports of a 75 percent headcount reduction at Microsoft-owned in-game ad firm Massive are "wildly inaccurate," says a representative.

"In total, the business unit will see a headcount reduction of 28 percent," a rep tells Gamasutra. "We have made these adjustments in response to general benchmarks and growth trends in the in-game advertising industry."

"They will allow us operate more efficiently in the future, and we remain committed to growing the business. We foresee no disruption whatsoever to our current relationships with global, blue chip brands and leading game publishers."

Microsoft is currently in the process of implementing a cost-cutting plan across all of its businesses.

In January, the company said it would cut a total 5,000 jobs, or five percent of its total workforce, over the coming 18-month period "in the areas of R&D, marketing, sales, finance, [legal], HR, and IT" in order to reduce costs.
 
   
 
Comments

steve roger
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Who cares? Microsoft isn't the only one doing this. Companies are laying off people left and right. This is just another business cycle. Plus the Microsoft workforce is highly educated and they can just easily be rehired by going to a local employment agency. Microsoft is a business not a charity. Go ahead cut 75 percent.


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