Video: Michael Abrash shares game programming wisdom at GDC 2000
Veteran programmer Michael Abrash currently serves as Chief Scientist at Oculus VR, but he didn't always work on virtual reality; from Valve to Microsoft to id to Rad Game Tools, Abrash's long career has spanned multiple corners of both the video game and computer graphics industry.
At GDC 2000, Abrash took the stage after a two-year sabbatical from games with a new appreciation for the beauty of game programming and new perspectives on some key areas.
He delivered a thoughtful talk on what he'd learned over nearly two decades of performance-oriented game and graphics programming, and how that time away from the field helped him understand what makes games programming such an exciting and idiosyncratic field.
The recording of his talk has been digitally preserved for posterity, and now you can watch it for yourself right here for free on the GDC Vault.
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