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GTA: Chinatown Wars To See PSP Release
by Leigh Alexander [PC, Console/PC, Mobile Console]
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June 22, 2009
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Acclaimed formerly Nintendo DS-exclusive title Grand Theft Auto: Chinatown Wars is coming to Sony's PlayStation Portable and PSP Go, slated for a fall release in North America and Europe.
The game will be downloadable on the PSP Go around the time Sony's revamped download-only handheld launches, although it will also receive a UMD format release.
"We’re proud to extend this truly unique handheld Grand Theft Auto experience to PSP and offer a downloadable version of Chinatown Wars for PSP Go," says Rockstar founder Sam Houser.
Chinatown Wars PSP is in development by Rockstar Leeds in collaboration with Rockstar North, and Houser praises Rockstar Leeds' "incredible talent" on portable platforms.
The company says this version of the game is "specifically built for the PSP platform," promising widescreen graphics scaled-up and enhancements to the lighting and animation, plus new story missions.
Sony Computer Entertainment of America president Jack Tretton praised the announcement, noting the GTA franchise's "enormous" role in the success of PlayStation platforms.
"We’re excited to welcome the critically acclaimed Chinatown Wars to the outstanding line-up of great games headed to the PSP platform this fall," says Tretton.
At only 86,000 units -- a small number for a high-rated installment of a major franchise on a prolific platform -- Chinatown Wars' initial sales on the DS in March disappointed analysts, and the game quickly became a poster child in discussions on the potential for Mature-rated titles to succeed on Nintendo's family-friendly portable.
Publisher Take-Two has always asserted its long-term commitment to the title's growth, however -- and according to NPD data, the game posted robust second-month sales, demonstrating its potential to attain success on the DS through slower, steadier sell-through.
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Personally I wish they would have released this game for Live Arcade, PSN, and PC services like Steam, which is where I would rather have played it. I think it was a really fantastic game design and extremely impressive on the DS hardware, but given how many hours I put it into it -- and given the fact that all of those hours were in my apartment, not while commuting -- I would have had a much more relaxed time playing it on my large computer monitor or TV.
I think a few years ago you wouldn't have been able to sell that kind of throwback game on home consoles and PC, but with the increasing viability of download-only games, I don't think it would be a problem at this point. I suspect even if it were sold for $20, Rockstar would be making similar amounts per copy that they do on the DS with its high cartridge and retail publishing expense, and I also suspect there would be a larger directly-addressable market that is familiar with the series and amenable to relatively hardcore, M-rated games.