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News

  Maxis' Hecker Departs With Layoffs, Plans Indie Projects
by Chris Remo [PC, Console/PC]
15 comments
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August 28, 2009
 
Maxis' Hecker Departs With Layoffs, Plans Indie Projects

Amongst the casualties of the recently-confirmed Maxis layoffs is Chris Hecker, a six-year veteran of the Spore developer and prominent member of the game development community.

In the immediate future, Hecker will be devoting more time to SpyParty, a multiplayer espionage-themed game "dealing with the subtlety of human behavior, character, personality, and social mores, instead of the usual spy game explosions and car chases" that he is currently prototyping himself.

Hecker is known as a significant contributor to Maxis' Spore, having been involved with many of the game's procedural techniques that allow its vast breadth of player customization. He continued to expand those features after the game's launch.

He has also been an active advocate for independent game development, helping found the Indie Game Jam in 2002. That event has spawned numerous similar events worldwide. Hecker continues to serve on the Game Developers Conference Advisory Board.

"I think it's an incredible time for indie games, with 'AAA indie games' like Braid, Castle Crashers, World of Goo, and many others lighting the way towards complete creative control and artistic independence for small, innovative, and highly polished games," said Hecker in a series of remarks on his personal blog.

He added: "It's exciting and scary and it's a very long road, but it seems like it might be the way for me!" The now-indie developer noted he is also planning "some wacky ideas about how the player community can contribute to the game's development as well."
 
   
 
Comments

aaron murray
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Is this a press release?

Simon Carless
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Nope, Aaron, we just know Chris, who is fairly high profile in the community, and we think his departure bears mentioning. (He didn't release a press release about it.)

Peter Dwyer
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Got to agree with Aaron on this one. A news site looses a lot of credibility when it starts bigging up it's friends and passing the stories off as news.

Kouga Saejima
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Sorry, but his departure from Maxis is newsworthy.

Chris Remo
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Peter,

Would it have been news if it had been an executive? We've certainly run stories like that in the past with no complaint. At what point does a developer's departure become news? Hecker is a well-known figure, and Maxis is a well-known studio.

Mac Senour
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@Simon @ Chris

I think the problem comes up when the reason given is: "Nope, Aaron, we just know Chris...".

Mac


Dave Mark
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I think a better answer would have been, "Who doesn't know Chris Hecker?" If you have been to GDC, you likely know - or know of - Chris (and can usually hear him). If you have done any research into procedural animation, you know Chris and his papers on the subject.

Yeah... his leaving Maxis is a big deal.

raigan burns
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Hecker is the Carmack of programmers who care about more than just graphics.. I'm guessing you wouldn't be bitching if Gamasutra ran an article on "John Carmack leaves id". So shut it ;p

Simon Carless
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I do agree with previous commenters, though, in that 'we know him' is a poor reason to run a story - I apologize for making it sound like that. So let's try this. He's about to keynote the Montreal Games Summit a second time, he co-created the Indie Game Jam, which has been very influential in the rise of indie/game jams over the last few years, and both Joystiq and Kotaku also ran a piece on Chris' departure. (Yes, we know him, but we also know plenty of people and Gamasutra commenters that we would not run a story about. It's not a factor in running stories, it just means we may get to hear about it quicker.)

aaron murray
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I wasn't trying to ruffle anyone's feathers above, the article just felt very..."fluffy"?

I, too, work for EA and chuckled at the idea of sending out a press release whenever I leave to pursue other opportunities.

So, no -- no disprespect was intended at all. All the best to Chris and everyone else @ Emeryville that got let go.

Mike Smith
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Predict fail for Hecker's game.

brandon sheffield
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mike - I shall do no such thing.

Doug Poston
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Hecker is an amazing person. While I don't expect to see SpyParty hit the store shelves anytime soon, at the very least it will create heated debates on what a video game is and what it can be.

Doug Poston
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BTW: I hope using that picture is an inside joke. :)
http://www.youtube.com/watch?v=2UTlBvhx0OM&feature=player_embedded

Baris YAMAN
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Checker is a very influential and inspirational developer and I would love to see more news stories like this. It is much more important for the industry than a story about a suit moving to a higher paying job.


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