 |

|
 |

| |
Take-Two Finalizes Hot Coffee Settlement
by Christian Nutt [PC, Console/PC]
|
|
| |
|
September 1, 2009
|
| |
A $20 million dollar settlement brings a close to a class action lawsuit brought against Take-Two by its investors. The company will pay $4.9 million itself, and insurance will cover the rest.
Investors had alleged their investments in the publisher were damaged by the scandal around the infamous hidden 'Hot Coffee' modification in Grand Theft Auto: San Andreas, over which Take-Two settled with consumers in 2007.
This new class action suit also relates to Take-Two's stock option grant investigation, which has already resulted in settlements to government agencies.
Take-Two says it's made changes to its management procedures and will continue to do so, to ensure problems like these do not crop up again. It also says that it has fully accrued the costs of the settlement over several financial quarters, ending April 30, 2009.
In an investor call today, Take-Two chairman Strauss Zelnick stated simply: "We're pleased to have reached this settlement and put this historical matter behind us."
|
| |
|
|
Such a prude country. Hundreds of gallons of blood, violence and exploding bodies in movies and games are ok, but the hint of a tittie in the super bowl?. Scandal!.
Did I get this correct?
Do you think that if it was disclosed as "locked content" they would have gotten a mature rating?
Well, it doesn't matter, because a good lawyer would tell them and they were told don't risk this and they settled.
It really doesn't matter who one feels about it. It is what the likely outcome would be if the case went trial.
Also, where is the innocent mistake? The developer knew. And when they found out they withheld it.
I also think about it another way, if that content (and other similar content) were removed because they decided not to use the content, then it would have given them additional storage space on the disc which could be used to help improve audio, lessen compression requirements to get the content to fit on the disc, etc.
It seems beyond stupid to consider anyone responsible for the application of external code to an existing game. I guess this is what happens when the jury and/or judge is clueless concerning technology.
I could write a patch which would re-process the in-game music, making an all-Beatles radio station. (Note that I wouldn't simply be injecting my own music into the game, I would be using something like http://monolith.sourceforge.net/ so that the actual in-game assets are re-interpreted to become the Beatles songs). Would Rockstar then need to pay royalties?
I don't know.. this just seems pretty stupid.
A nice definition: http://en.wikipedia.org/wiki/Slippery_slope
The ESRB is not perfect, but it is our best defense against government regulation.
As I suggested above (Al Nonymous is me, fwiw), the best solution for handling hot coffee and moving forward would be to add a "3rd party modifications to this game are not rated by the ESRB" banner, similar to the online warning. This should have been obvious, but there was a great deal of pressure on the ESRB at the time and a lot of misinformation flying around about the specific hot coffee content and how it was accessed. They made a bad decision, and companies like Rockstar and Bethesda have already had to pay for it.
Yes, that it this forum's longest sentence.
The ESRB needs to be disbanded and we need a general ratings system.
All you are describing is that game developers and publishers aren't responsible by the tortuous intermeddling of third parties. However, they are already protected from that by civil and criminal law.
Think of it this way, using a gameshark to unlock content in a video game is not illegal, especiallly when you realize that Take-Two set this ability to up to unlock the content all by themselves.
The point is that the offending content was put in the game and was accessible legally. This is not a case of tampering.
I still think it is unfortunate that RockStar got fined for this, IMHO the ESRB should of issued a warning and new rules that make it clear that this will not be tolerated going forward, but they had to do something. And, yes, they do appear to cave in quickly to government outcry but...
@Tyler Peters: "The ESRB needs to be disbanded and we need a general ratings system."
A general rating system run by who?
Congress made it clear that without an organization like the ESRB, the government would have to be directly involved. Without the protection of the ESRB (or something like them), based on laws that have been introduced in the past there would be no realist gore, no simulated violence against law enforcement, no 'look alike' weapons, etc. Games with adult content would not be allowed to advertise anywhere minors could see them, and must be sold under the counter.
I suppose that you would have to effectively ban third party unlocking devices and describe it as tampering. However, you would run into a real difficult legal battle preventing it. Essentially, you would have to make devices products like gameshark illegal. I just don't see that happening.
The trouble I see is that there is a much simpler answer to the Hot Coffee issue. That is disclosure. Which would have resulted in two rated products. One mature version that didn't have the content and another version that could be unlocked and would be rated Adult. Because this is how such a disclosure would have been handled, Take-Two really doesn't have much of a defense.
Sorry, Bob if I got too preachy.
Also I agree the ESRB has no balls, but that doesn't mean they should be disbanded. They just need new management.
"Congress made it clear that without an organization like the ESRB, the government would have to be directly involved."
You could make an argument that if the government stepped in, and enforced a rating system of their own that it would be unconstitutional.
"Without the protection of the ESRB (or something like them), based on laws that have been introduced in the past there would be no realist gore, no simulated violence against law enforcement, no 'look alike' weapons, etc. Games with adult content would not be allowed to advertise anywhere minors could see them, and must be sold under the counter."
Actually all of that would be illegal even without the ESRB.
The issue of publishers putting stuff into games on purpose for people with gameshark to find is an odd one. As far as I understand it, creating gameshark codes is *hard*. It's probably much easier if you know something is there to unlock, but it's still a tough job. I've done some of this with hexediting old dos games to enable new features and it was weeks of work just to find the right spots to twiddle.
So you may be right, my solution isn't a perfect one, but I don't think game publishers intentionally putting porn on discs for people with gameshark to unlock is likely in 2009.
Just for fun, one game I worked on ps2 to psp network play that we had to drop at the last minute. But due to the way we disabled it, someone could enable that with gameshark, if they were clever enough and knew the name of the title. There are thousands of little things like that in shipped games, and the developers can't possibly track them all. That's why I'm not a fan of basing ratings on what can or can't be accomplished with gameshark.
Anyway, Take-Two didn't do itself any favors during the Hot Coffee fiasco by the side stepping statements they made:
"According to its creators, the Hot Coffee mod merely unlocks hidden, preexisting code inside San Andreas. The game's publisher, Rockstar Games, appeared to vehemently--but carefully--deny that charge in a statement earlier this week. "So far we have learned that the 'Hot Coffee' modification is the work of a determined group of hackers who have gone to significant trouble to alter scenes in the official version of the game," the company said. "In violation of the software user agreement, hackers created the 'Hot Coffee' modification by disassembling and then combining, recompiling and altering the game's source code."
Rockstar's statement also claimed that the mod was the product of complex technical tampering. "Since the 'Hot Coffee' scenes cannot be created without intentional and significant technical modifications and reverse-engineering of the game's source code, we are currently investigating ways that we can increase the security protection of the source code and prevent the game from being altered by the 'Hot Coffee' modification," read the statement.
However, Rockstar Games' argument has been undermined by an increasing number of reports that claimed the sex minigame is in the PlayStation 2 version of San Andreas. Since the PS2 version comes on an unmoddable DVD, it cannot have any content added to it, although cheat codes--created either by the publisher or third parties--can unlock preexisting code on the disc. While devices such as GameShark and Action Replay Max can tweak preexisting variables in system memory with cheats, they cannot inject new models, animations, and/or code into a game."
Source: http://www.playstationalley.com/ps2/GrandTheftASAHC.php
This includes the codes, the basic Hot Coffee fiasco facts, stupid statements by Take-Two, and what you get when you access Hot Coffee.
___________________
Sure I understand what you mean about discarded content being revived. But the trouble is that the scenario you describe just doesn't quite fit the Hot Coffee fact pattern. It would if you said that a little or a lot of gamesharking resulted in an online strip tease or blood lust slaughter killings not available in the rated version then there is something to worry about. I just don't buy into the "we didn't know that the content was X-rated!" The most common question is the enabling of blood in a game. If a game is rated Teen without blood enabled but it is Mature with it enable what should the rating be if the blood is only accessible through a technique like gamesharking. The answer is actually pretty simple, just like I said before: disclosure. Tell the ESRB and find out what the rating will be by allowing that code to be accessible and make a business decision about it's being there and potential accessibility. Perhaps 2 versions of the game will need to be released, or only one. Of course, it is more expensive, but that is the cost of doing business in a society.