Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
DICE 2012: Activision's Hirshberg believes creative people should lead companies
 
GDC 2012 reveals Super Mario 3D Land, Resident Evil Revelations postmortems
 
What drives the developers of Unity?
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics [1]
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan [1]
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [10]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Retro Studios
RETRO CONTRACT - Environmental Artist
 
Retro Studios
RETRO - CONTRACT AI Engineer
 
Adhesive Games
UI Technical Artist
 
Adhesive Games
Technical Artist
 
Adhesive Games
Senior Network Engineer
 
Adhesive Games
Senior Engine Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Analysts Upbeat On Take-Two's Lineup, GTA 5 May Arrive Next Year
by Kris Graft [PC, Console/PC]
5 comments
Share on Twitter
Share on Facebook RSS
 
 
September 3, 2009
 
Analysts Upbeat On Take-Two's Lineup,  GTA 5  May Arrive Next Year

Take-Two's current fiscal year holds few major game releases, but analysts said investors should look further into the future, when games like BioShock 2, Max Payne 3, and a new Grand Theft Auto hit shelves.

"Despite the execution missteps, we think that Take-Two shares should be valued on next year’s earnings, and believe that solid profits next year and a GTA announcement will trigger outsized share appreciation," wrote Wedbush Morgan analyst Michael Pachter in a research note this week. He expects Take-Two to release Max Payne 3, Mafia 2, Red Dead Redemption, BioShock 2, and The Agent in fiscal 2010, which begins in November 2009.

On Tuesday, Take-Two reported a $55.5 million loss on fiscal Q3 sales of $139 million, down year-on-year from $434 million. Take-Two released Grand Theft Auto IV last year, making for a tough comparison. The publisher expects to generate $975 million to $1 billion in revenues for the current fiscal year.

"We were mildly surprised that none of the company’s previously announced 'big games' -- Mafia 2, Max Payne 3, BioShock 2 or Red Dead Redemption -- will be ready for the holiday period. We had expected a several month delay for BioShock 2, but had expected one or more of the other three games to launch before the holidays," Pachter added.

Nevertheless, with major games coming out next fiscal year, he anticipates a "grand" fiscal 2010. Take-Two could also benefit from avoiding the crush of crowded holiday period when major titles compete at retail.

Pachter said, "As a practical matter, the holiday period is extremely crowded, with games like Call of Duty Modern Warfare 2, Beatles Rock Band, Assassin’s Creed 2, Halo ODST, Uncharted 2, Dragon Age and even Brutal Legend competing for scarce consumer dollars.

He continued, "The company committed to launching these titles in the first half of calendar 2010 (but after January 31), allowing some breathing room to determine the appropriate window for each."

The big question mark is when the next full-fledged GTA is coming out. Take-Two management would not comment, but Pachter said he would expect GTA 5 to arrive by holiday 2010. Take-Two and Rockstar are working towards releasing a second GTA IV add-on on Xbox Live, The Ballad of Gay Tony. That add-on and the previous download, The Lost and Damned, will hit retail together as a standalone package that doesn't require a copy of GTA IV.

Analyst Mike Hickey with Janco Partners was also optimistic about Take-Two's future, despite the company's recent lack of big releases. Hickey said in fiscal 2010, he expects BioShock 2, Max Payne 3, Mafia 2, and Red Dead Redemption to ship 9 million units combined.

Hickey also expects a new full-scale GTA to arrive in fiscal 2011, along with a new Midnight Club, L.A. Noire, Agent, a Ken Levine-helmed project, and a new Sid Meier project. He projected shipments of 19 million for these games.

He said the production of such high-profile games could once again make Take-Two an acquisition target. Last year, rival Electronic Arts made a failed bid to buy the company. "We continue to believe the company could be an appealing asset for an acquirer, particularly given the mega franchise centric nature of current market demand and retailer initial buys; in addition to the incredible game development talent and the potential online functionality of many of their games," Hickey wrote.

Aside from major game releases, Hickey speculated that the release of mass market-friendly motion controllers, such as the upcoming Sony "wand" controller or Microsoft's Project Natal, could help Take-Two expand its market.
 
   
 
Comments

Maurício Gomes
profile image
I am certain that GTA 5 will not arrive in 2010...

GTA 4: Vice City is more plausible... In fact it would be totally awesome.

David Delisle
profile image
Given the development cycle, I would agree with Helder. 2011 me figures. Most studios are comftorable with a one year span between the official announcement and release. And given the delay that happened for IV, they probably want to avoid a repeat. The last announced delay impacted their stock value.

Matt Haigh
profile image
Why? They have the technology - with older games, like when they used Renderware, they would have in-counted many problems - but now the technology seems a lot more advanced and technically achievable to get the game out by late 2010.

Although, if they want it to be an awesome gaming experience like 4, then they will probably take a little longer with it - like with BioShock 2.

Michial Green II
profile image
Take two likes "Bigger and better" I doubt they would just just make GTA5 a clone of GTA4. I know they may reuse resources, who doesn't, but maybe its not really a stretch AT ALL to say they will delay it if they stick to that timetable. I agree, I can't fathom a developer that competes with themselves like this completing it in so little time.

Christian Keichel
profile image
Right now, they are makin lots of money with the DLC of GTA IV, I think they will try to stretch this a year longer, so I don't think GTA V will arrive in 2010.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.