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  ESA: Record Number of U.S. Universities Offer Game Design Courses
by Danny Cowan [Serious, Student/Education]
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October 1, 2009
 
ESA: Record Number of U.S. Universities Offer Game Design Courses

Research conducted by the Entertainment Software Association (ESA) has found that a rapidly growing number of colleges and universities in the United States are offering courses and degrees in the field of video game development.

The ESA's study found that 254 universities in 37 states and the District of Columbia currently offer classes in game design, programming, and art. The number is up from last year's findings, which noted just over 200 colleges offering similar courses.

By the ESA's count, California is home to 46 colleges and universities that conduct classes relating to video game development -- more than any other state. New York hosts 21 such colleges, Texas has 20, and 19 universities offering game development courses are based in Florida.

Rich Taylor, ESA senior vice president for communication and industry affairs, describes the increase as a result of gaming's growing prominence in business and education, as well as in the entertainment industry.

"Today, video games are not only the fastest growing entertainment medium, they are also increasingly used in education and business for professional training and e-learning," said Taylor. "These new college programs underscore the importance of the video games industry, which is well-poised to create additional employment and professional opportunities in the coming years."
 
   
 
Comments

Timothy McColgan
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Im a student in new york taking computer science to try to break into the game development world. This article is a huge motivation that came at an awesome time. Does any one know where i can get a list of those colleges in NY?

Andrew Dobbs
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That's a lot of classes for not a lot of entry level jobs. The industry has what...40k developers in north America? 250 educational programs...let's say 20 students in each...that's 5000 entry level candidates each year. I think last time I did a survey of explicit entry level jobs in the industry I found under 20. It's shameful that so many universities prey on the dreams of young people.

Even if there are 50k developers (not support staff), that means jobs need to grow 10% each year. Not happening. Education is great, but let's be realistic with the numbers.

Edit: I read classes as more extensive programs at first...but it still stands that there are educational institutions out there profiting off people's desire to make games.

Brandon Lesche
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Andrew,

I definitely feel you there. However, I think the entertainment software ("game") development industry is one of the few that has experienced year-over-year growth despite the global depression... at least here in America it has, anyways, and I'm referring specifically to financial growth.

When the recession lifts sometime early next year you will see a lot of growth of jobs in this industry, so at the least a higher percentage of those graduating with game development degrees will be able to find work. If not, then they'll still be able to put their skills to use in other areas.

Example: I'm attending ITT Technical Institute's DEGD degree program. The focus is primarily on game development, but many of the associates' level classes (which are prerequisite to the bachelors' level classes) focus primarily on introductory programming, math, composition, web development, non-3D animation (flash), and 2D web & print graphic production. I'm still pursuing my bachelors' DEGD degree and have a year to go but I am currently employed as an in-house graphic designer creating or modifying print/web graphics for a digital services & mammography imaging firm in central florida.

Rumor has it there are a few new game development studios opening up in the Sanford/Lake Mary area, too - just north of Orlando (aka 'The House of Mouse').

Alexander Bruce
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You can't just take the number of potential candidates looking for entry level positions and then extrapolate that the industry can't handle that kind of growth. This is true of everywhere, not just games. Not everyone who goes through a course will get a position at a company, and there are many who also don't try. Making the education available to people is never a bad thing, because for some, that education is precisely what lands them the job. That's what matters, not the volume being offered.


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