Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
DICE 2012: Activision's Hirshberg believes creatives (like him) should lead companies
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [18]
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Adhesive Games
Senior Engine Programmer
 
Adhesive Games
General Engineer
 
Capcom Game Studio Vancouver, Inc
Producers & Designers Wanted
 
EEDAR
Business Analyst
 
Rockstar San Diego
Tools Programmer
 
Rockstar San Diego
Gameplay Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Q-Games Gone PSP-Shy Due To Pixeljunk Monsters Piracy
by Leigh Alexander [PC, Console/PC, Mobile Console]
7 comments
Share on Twitter
Share on Facebook RSS
 
 
October 20, 2009
 
Q-Games Gone PSP-Shy Due To  Pixeljunk Monsters  Piracy

Q-Games head Dylan Cuthbert says he's hesitant to port any more titles to PSP after witnessing the impact of piracy on sales of tower defense title PixelJunk Monsters.

Talking to fans and media on his Twitter account, Cuthbert said: "I don't think we'll port anything else to the PSP, we have to see how PJMD does as there's a *lot* of piracy."

Cuthbert elaborated that Monsters' "good fit" for the platform makes it especially attractive to pirates, and says he hopes they'll ultimately buy the full version "out of guilt."

If the theory is that pirates are helping themselves to a free demo and may later pay for the game, why not just offer a demo, as suggested by a fan who bemoaned the relative dearth of demos for PSP games?

"A PSP demo is in the works," said Cuthbert, "but I don't think it makes any difference to piracy."

The PSP in particular has long been an attractive platform to pirates, prompting Sony to consider piracy prohibitions with every revision to the hardware it makes.

For example, the battery in the new PSP Go is placed such that it can't easily be opened without critically damaging the hardware, a design decision Sony has stated is designed to discourage tampering with it to the fullest possible extent. The lack of a removable battery is an obstacle to hackers trying to modify official firmware.
 
   
 
Comments

Maurício Gomes
profile image
What game is that?
Humm... I think that piracy is not the fault that he does not sell... Seriously, I never heard of that game, and I activelly follow games around, neither any of my friends that own PSPs, I don't know a single friend that has this game (not even pirated).

Christopher Pickford
profile image
I've heard of it, and it's a decent game - but the PSP is rife with piracy. I feel sorry for these chaps - it's horrible to have your work ripped off, no matter what the reason.

Ben Rice
profile image
What game is that? Are you kidding... PJM was the first, and best tower defense game on PS3. It's been wildly popular, and is one of the top PSN downloads of all time.

I can't say I blame them for their hesitation, but it's certainly a big loss to PSP owners. This game is fantastic.

Wesley Kenyon
profile image
All things being equal, he still released a $20 tower defense game on a portable device, digitally to boot. I know it's worth $20, you know it's worth $20, but the consumer still sees "tower defense game." True, it did relatively well on the PS3, but I doubt that would have been the case if the PS3 were a cracked system. If the game had been released for less, even for $10, I bet the sales increase would have been enough to warrant such a price drop.

Ben Rice
profile image
All very true. Personally, if I see quality in a game I am more than happy to pay for it, and PJ has a fantastic unique 2D art style.
I'm not sure what it would take to break the TD genre away from the stigma of being a cheap minigame, but damn are they addicting.

Joseph Cook
profile image
@Hélder Gomes Filho

Games don't get pirated in mass when people don't know about it. Your anecdotal evidence is obviously not representative of the norm. If it was, then while sales might still not have been great, piracy wouldn't have been nearly as widespread either.

Nicolas Casanova
profile image
@Hélder Gomes Filho:

There are many PixelJunk Monsters articles here on Gamasutra, I've seen a lot of comments from you here, I don't know how you've never heard about this awesome game. If you have a ps3 I recommend you to purchase it.

------------
About the article:

This is such a shame!! PixelJunk Monsters is my favorite PSN game, maybe my favorite PS3 game. I'm planing on purchasing a PSPgo and the digital downloads of PJM and both Patapon games soon.

I have a PSPstay and I dislike UMDs, all PSPstay owners I know dislike the format as well. I think Sony could drop it completely and go for the digital download format to prevent piracy in a near future.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.