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  Actor's Union Votes For Video Game Contract
by Leigh Alexander [PC, Console/PC]
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October 28, 2009
 
Actor's Union Votes For Video Game Contract

Following a recent contract renegotiation, directors of the American Federation of Television and Radio Artists have voted to extend the actor's union's video game contract, and will ask union members to ratify the change.

The proposal, if approved, would give actors a 2.5 percent pay raise and a .2 percent increase in employer contributions to health and pension beginning January 1, 2010. It would also create a new category for actors in games, "atmospheric performer."

AFTRA, along with fellow performer's union the Screen Actors Guild, have been working with video game producers to develop new contracts, and earlier this month the unions made considerable additions and changes to their contracts with developers.

Back in 2005, the two organizations threatened a strike, but eventually called it off and ratified new contracts that stood until last December. At that time, a Variety report claimed only 10 to 15 percent of video game voice work is done by SAG or AFTRA actors -- although included in that figure are such heavy hitters as Halo and Madden.

Wages for game voice actors under SAG were raised by 3 percent, bringing them in line with existing AFTRA wages. This would be followed by a 2.5 percent wage increase for both organizations' workers on April 1, 2010. The SAG agreement is still awaiting ratification.

"AFTRA members pioneered union work under the Interactive Media Agreement in the early 1990s, and today this contract generates millions of dollars in earnings and benefits for thousands of AFTRA members in both large and small markets around the nation," said AFTRA president Roberta Reardon in a statement.
 
   
 
Comments

Danny Pampel
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@Andre

I was gonna say, having recorded voice actors and seen what they get paid, I quite fancied becoming one myself. Now if only I had talent.

William Harms
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How is a 2.5% increase "greed"? That's about what the average employee sees in raises per year.

Steven Boswell
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AFTRA members just priced themselves out of a job. They must not realize that the video game industry is nowhere near as consolidated as the movie industry, making their leverage VERY limited.

I remember the days (when I belonged to a carpenter's union) that the union actually provided value -- they ensured that their members had a known level of training, and each member's training level was known, leading to some semblance of quality control. Without that, unions are little more than a vehicle for demanding more money and protecting incompetent workers. That has no viable future.

Logan Foster
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Considering what Voice Actors get paid, which is most than more devs on the project make per year, for what little contribution that they make to the overall game I cannot say that I am pleased to see them demand a raise in the work that they do.

J Smith
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What do you think voice actors get paid, L Foz? They only get paid a flat fee for the voice work, and it's not even in the same ballpark as what a developer gets paid in a year. Unless you're talking about a celebrity voice actor.


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