Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
DICE 2012: Activision's Hirshberg believes creative people should lead companies
 
GDC 2012 reveals Super Mario 3D Land, Resident Evil Revelations postmortems
 
What drives the developers of Unity?
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics [1]
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [10]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Retro Studios
RETRO - CONTRACT AI Engineer
 
Adhesive Games
UI Technical Artist
 
Adhesive Games
Technical Artist
 
Adhesive Games
Senior Network Engineer
 
Adhesive Games
Senior Engine Programmer
 
Adhesive Games
General Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Analyst: Assassin's Creed 2 Pre-Orders Stronger Than Original Title
by Chris Remo [PC, Console/PC]
6 comments
Share on Twitter
Share on Facebook RSS
 
 
November 2, 2009
 
Analyst:  Assassin's Creed 2  Pre-Orders Stronger Than Original Title

Ubisoft has a near-guaranteed winner in Assassin's Creed II if current estimates are to be believed -- the game's preorder count is up 10 to 20 percent from those of its 2007 predecessor, according to a note from Janco Partners.

Ubisoft Montreal's original Assassin's Creed far exceeded the publisher's expectations, going on to sell over 8 million units after originally being projected for just 3 million. It sold more than 2.5 million units in its first month alone.

Janco analyst Mike Hickey said the sequel is part of "a strong stable of owned and internally developed franchises," and has a positive long-term view of the French publisher, despite the company's recent downward revision of its fiscal 2010 outlook.

Though Ubisoft may be slightly down for the overall fiscal year, which ends in March 2010, Hickey sees games like Assassin's Creed II driving a slight year-over-year increase in revenue during its third fiscal quarter.

Other significant contributors are likely to be Rabbids Go Home, Shaun White Snowboarding 2, James Cameron’s Avatar, and Academy of Champions.

And looking into next year, the firm expects United States video game industry sales to grow by more than 10 percent year over year in calendar 2010, following 2009's lackluster performance, with Ubisoft outperforming the rest of the market based on strong individual titles and unit sales.

Even further on, Hickey sees Ubisoft putting more emphasis on the MMO space, as it relates to both core gaming as well as the social and casual spheres.
 
   
 
Comments

Julien AMANIERA
profile image
Why Ubisoft didn't enter yet the MMo games market ?

Markus Schneider
profile image
Because it is a massive financial risk and they sticked with what they are good in. Good company strategy and in line with what French gaming companies are good in: Casual Games.

Alistair Langfield
profile image
AC1 was basically one game repeated many times over...not my cup of tea. I also didn't take to Far Cry 2 or Prince of Persia, so I feel Ubisoft have a lot of work to do on making open world games more fun, and more compelling.
I will watch this with mild interest...I'm kind of glad it's clashing with MW2 release as the hype for AC1 really didn't match the gameplay on offer in my view.

Samuel Wissler
profile image
I'm glad the early numbers on AC2 are good. I was a huge fan of the first one, which I played on PC and I'm really looking forward to the next installment. AC1 is still the game which has done the best at re-creating a historical setting, and that made the game for me regardless of mechanics and pacing. So I'm really looking forward to AC2; especially the feature that gives you the historical context of the buildings =)

Best of luck to Ubisoft and AC2.

Joshua King
profile image
While the open games they have published so far are lacking in certain aspects which made me eventually drop them before clocking, I'm consistently pleased with the overall software quality of the Ubisoft titles. They are always smooth and never crash/stutter etc. I am glad Ubisoft didn't go into the rubber-nipple - I mean - MMO market. MMO's suck.

Julien AMANIERA
profile image
AC1 was repetitive but although a great hit which has incredibly well sold. I think AC2 will correct these problems and add new innovative content, so it'll probably sell better.

Joshua can you explain precisely what's wrong with the MMO market ? many people on the industry said this is market of the future


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.