Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [14]
 
Skyrim wins big at 15th Annual Interactive Achievement Awards
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [15]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Rockstar San Diego
Gameplay Programmer
 
EEDAR
Business Analyst
 
Rockstar San Diego
Tools Programmer
 
Irrational Games
Systems Designer
 
CCP - North America
Sr. Tech Artist
 
CCP - North America
Lead Character Artist
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  GCG Design Challenge Results Showcase Photographic Interpretation
by Christian Nutt [PC, Console/PC, Mobile Phone, Mobile Console]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
November 10, 2009
 
GCG Design Challenge Results Showcase Photographic Interpretation

In its latest Game Design Challenge, Gamasutra sister site GameCareerGuide asked its readers to create a game design based around a photograph -- and now you can see what they came up with.

The photo, seen here, depicts a firefighter scaling the face of a clock -- an image that's wildly open to interpretation and re-interpretation.

The best entries, as chosen by the GameCareerGuide staff, are listed below:

Will Armstrong and Jonathan Tavaris, Burning Man
Armstrong and Tavaris suggest a puzzle game in which a man on fire must traverse a flammable environment. The maze-like levels and lack of backtracking make for a tense experience.

Vladimir Villanueva, Artist, Radical Grappler
Vladimir Villaneuva's entry expands on the pictured action with a game that revolves around grappling and swinging off of fragile objects. A unique implementation of motion controls makes this one a natural fit for the Nintendo Wii.

Paolo Taje, Software Developer, SteepleDown
SteepleDown charges players with rescuing a family of kittens from a burning building. It may be a fairly straightforward approach to the prompt, but the concept detailed here is a robust yet realistic target for the iPhone.

Honorable Mentions

Marc Vousden, Brunel University, The Good Old Days
Eric Pearson, Michigan State University, To Protect and Serve
Carl Killian, UCF's Florida Interactive Entertainment Academy, The Fireman
Hector Mario Chavira Flores, Tec de Monterrey Sta. Anita high school, RUPTURE
Corey Standley and Kyle Hawkins, Students, Flashpoint Academy, The Inevitable

To read the full results, head over to the GameCareerGuide feature, Results from Game Design Challenge: Photographic Interpretation.
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.