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News

  Critical Reception: Nintendo's New Super Mario Bros. Wii
by Danny Cowan
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November 18, 2009
 
Critical Reception: Nintendo's  New Super Mario Bros. Wii
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This week's edition of Critical Reception examines online reaction to Nintendo's New Super Mario Bros. Wii, a multiplayer platformer that reviews describe as "a game that offers something for every kind of gamer, without compromise." New Super Mario Bros. Wii currently earns a score of 87 out of 100 at Metacritic.com.

1UP.com's Jeremy Parish gives the game a grade of A+. "New Super Mario Bros. Wii is precisely the game that, back in 1991, I figured we'd be playing 20 years down the road," he begins. "That is to say, it's a direct evolution of the classic Mario games, specifically Super Mario Bros. 3 and Super Mario World."

"What makes the game great is the way it recaptures the sense of effortless creativity that the best Mario games have always possessed," Parish continues. "Here's the final proof that cutting-edge technology isn't necessary to create a fresh and interesting game. Here you see greatness is really all about the ideas, the personality, the playability... and NSMB Wii is an exceptional game that anyone can play. In fact, that's the whole point."

Parish notes that New Super Mario Bros. Wii's greatest success lies in its accessibility. "The real strength of NSMB Wii isn't that it incorporates every great idea from 20 years of Mario games into a satisfying whole; it's that it does so in a way that's designed to entice gamers of every skill level," he explains. "On top of that, it lets that full gamut of gamers join in and play together all at once and have a great time doing it."

He continues: "Nintendo's been peddling the concept of 'bridge games' that appeal to both hardcore and casual gamers for years, but NSMB Wii is the first time they've really and truly delivered on that idea. Here is a game that offers something for every kind of gamer, without compromise."

At Game Informer, Dan Ryckert rates NSMB Wii at 9.25 out of 10. "With the success of the Wii and its focus on local multiplayer gameplay, New Super Mario Bros. Wii is a no-brainer," he says. "Take the classic series that gamers young and old adore, introduce four-player gameplay for the first time, and watch it fly off the shelves."

Ryckert finds that NSMB Wii's multiplayer element is consistently entertaining. "I hesitate to call it co-op gameplay, simply because of the sheer number of times you'll accidentally (or sometimes, intentionally) screw your friends over in hilarious fashion," he notes. "It's these chaotic moments that result in punched shoulders or players getting banned from future multiplayer sessions."

The game's later levels do not lend themselves well to the multiplayer component, however. "Playing with a few friends adds a new element to the Mario experience, but it's not without its frustrations," Ryckert warns. "Accidentally falling to your doom is funny when you have a healthy stash of lives, but later stages require precise platforming, and it's much harder to perform quick, accurate jumps when there are three others trying to do the same thing."

Otherwise, Ryckert feels that NSMB Wii is a successful update for a classic formula. "It doesn't matter if your first gaming system was the NES or DS; New Super Mario Bros. Wii proves that 2D platformers are still a blast," he notes in conclusion. "Longtime gamers will love the countless throwbacks to previous titles, and the multiplayer gameplay is fantastic (albeit hectic) fun for everyone."

Wired's Chris Kohler scores New Super Mario Bros. Wii at 8 out of 10. "If you've got friends who regularly come over for Smash Bros. and Mario Kart competitions, this is the perfect addition to your collection," he says. "If you're just looking for a solo adventure on par with 2007's exceptional Super Mario Galaxy, the new game falls a bit flat: It's fun, but designed more for chaotic multiplayer than deliberate single-player."

Kohler finds that NSMB Wii's multiplayer aspect is chaotic throughout. "You might be playing with three Mario experts," he warns, "but the fact that you're all stuck in the level together means that everyone's carefully laid plans can be quickly thrown awry when one of your friends does something you didn't expect — jumps over you and knocks you into a bottomless pit, nudges you off a platform, accidentally kicks a turtle shell at you."

Kohler continues: "This goes double when you're playing the competitive mode. In Coin Battle, all thoughts of working together to clear the game's levels go out the window. Everyone's competing to collect as many coins as possible, and that means that you'll be intentionally firing turtle shells at your pals."

Kohler notes that New Super Mario Bros. Wii feels empty in its single-player mode, however. "Bringing friends along for the ride seems like the optimal experience," he emphasizes. "While you can play New Super Mario Bros. Wii entirely by yourself, it's hard to shake the feeling that the other three players are missing. Previous 2-D Mario games could have all kinds of different levels that were tailored specifically to a single player, but New Super Mario Bros. Wii's are wide open and mostly linear -- which you need if you're going to give four players their own personal spaces."

"New Super Mario Bros. Wii is an excellent game with friends, and I had a great deal of challenging fun with the solo mode," Kohler concludes. "But if you're looking for a new Mario adventure that's tailored to creating the maximum amount of fun for just one person, you'll have to wait for next year's Super Mario Galaxy 2."
 
   
 
Comments

Tom Newman
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I have bittersweet feelings about this title. The game itself is top-notch, and I applaud the return to 2D, but this game served as a harsh reminder of how terrible the graphics on Wii really are. I'm not a graphics snob either. I still play Atari 2600 games. When the first Super Mario games surfaced, the graphics were the peak of technology at the time, and until recently, Nintendo consoles have always produced the eye candy gamers crave. While the gameplay (the most important part) is outstanding, the graphics look like this game was originally designed for the DS. I hope Nintendo's next console is HD!

Adam Flutie
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"Here's the final proof that cutting-edge technology isn't necessary to create a fresh and interesting game."

Fresh isn't exactly what I would call a 2D side scrolling Mario platformer. The game is as 'fresh' as 1990. Now, interesting, yes. Finally one can play a 2D Mario platformer with friends without taking turns or waiting for the other person to die.

@Tom - after playing a bit of it at a GameStop kiosk I would only have to say this was originally designed for the DS. After playing both the DS and Wii editions I would be surprised if it wasn't the same team, game elements, level design, etc. I'm not one to care much for graphics either, but other than 4 man and a few different suits, I would have sworn they found a way to play NSMB DS on the Wii.

Darryl Nevels
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Yeah I going to get it and I not worrier about the technology on the wii because unlike other systems breaking down with their error codes wii work threw thick and thin..............

Eric Feliu
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@Tom : There is no such thing as "Gamers" who all crave the same thing. I personally have no problems with the graphics in New Super Mario Bros. Wii. I am betting I have played at least as many games as you have in my lifetime. Please don't imply that most people are unhappy with the graphics on the Wii just because you think the graphics look terrible on the Wii.

Russell Carroll
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No issues with the graphics here either, I thought they looked great, there were a couple of times I even said that outloud (though they aren't in-line with say Metroid Prime 3 or Galaxy). Additionally my play through the first world was fun. Played both multiplayer stages, coin battles, and multiplayer main quest mode, it's challenging and rewarding...much more challenging than expected.

Fresh is always in the eye of the beholder. Some call this year's COD fresh, others wonder how anyone could call yet another game in a series fresh. Compared to Galaxy NSMBWii is fresh just for being 2D and 4-player focused, compared to the DS version, the main difference in the multiplayer, but for me, that's night and day difference. Being able to play with friends and family is something I really enjoy in games, and this one really nails it. Looking forward to playing more :).

Derek Saclolo
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I don't understand why people compare this to New Super Mario Bros DS like it's a bad thing. NSMBDS has been around for over 3 years already (longer than the Wii itself) and it's still appearing on the DS charts. Don't be surprised if NSMBWii shares the same longevity on the Wii charts.

Taure Anthony
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I can't get over the fact that this is just NSMB DS just on the Wii with CO-OP and some new power-ups and stages......I dont want this....this is great for the people who have skipped NSMB DS and are playing this for the first time

Chris Melby
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Or it's great for people like me that had a blast with the DS version and will be looking forward to playing this Wii version with my friends and also single player. So, how do I fit into your conjecture Taure? ;)

Sean Parton
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I missed out on NSMB DS, and I've been enjoying the heck out of the Wii game. The multiplayer, is a blast (as me and some of my friends call it, "friendship-breaking"), and even playing single player trying to find everything is a lot of fun too.

Joshua King
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Honestly what self respecting Mario gamer calls a koopa shell a turtle shell!? :P


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