Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [14]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Beachhead / Activision
Senior Operations Engineer
 
Sony Computer Entertainment America LLC
Manager Quality Assurance
 
Beachhead / Activision
Senior Front End Web Engineer
 
Beachhead / Activision
Senior Back End Web Engineer
 
Beachhead / Activision
User Experience Lead
 
Sony Computer Entertainment America LLC
Senior Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
BulletProof Arcade
Releases Brutal Action
RPG ~...
 
Keep Video Games Safe and
Secure with UniKeep
 
“tokidoki”
lifestyle brand and...
 
Evochron Mercenary
version 1.828 available
 
Pigs in Trees is Danish
Game of the Year!
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  SCEA, Ubi, Disney, EA Face Voice Tech Patent Suit
by Leigh Alexander [PC, Console/PC]
3 comments
Share on Twitter
Share on Facebook RSS
 
 
November 18, 2009
 
SCEA, Ubi, Disney, EA Face Voice Tech Patent Suit

A Texas-based technology company has filed a lawsuit against Ubisoft, Sony Computer Entertainment of America, Electronic Arts and Disney alleging that the four companies' games violate a voice-recognition tech patent.

Bareis Technologies is the holder of a 13 year-old patent that covers automatic speech recognition tech built into CD players "for command and control purposes", and believes games are covered under this.

The company is seeking damages for infringement from the listed companies, since it owns the patent in question -- at the very least, it says, a "reasonable royalty."

According to GamePolitics, which first unearthed the suit, several of Ubisoft's Tom Clancy's games -- like EndWar, in which voice control played a significant role, are listed in the suit.

Games within Sony Computer Entertainment America's SoCom franchise and Electronic Arts' NASCAR 06 and 07 are also listed as infringing the apparent patent.

Finally, Disney's Phonics Quest is also listed in the lawsuit as infringing on the patent, which describes a means to control a disc player by voice command, and doesn't mention interactive entertainment specifically.
 
   
 
Comments

Jen Grier
profile image
Ballsy much? It is strange to think this argument infers that a console is some kind of super-disc player, yet a PC is not.

John Woznack
profile image
Patents like this reaffirm my belief that software patents are a bad thing.

David Harris
profile image
The problem with these patents is that they are overly vague in description. Which means they can cover just about anything. If you look, you can find a patent for walking your dog.

That being said, software patents refer more to specific algorithms developed by the patent owner. As a software developer myself, I fully understand the need for those. For example, the iPhone got sued for infringing on patents for the touch-screen, the motion sensing gimbals, and a couple of other things. But they were all technology based on a patent that someone registered for something they designed and created.

Hopefully, this lawsuit gets thrown out, because it is ridiculous, but you shouldn't say that all software patents are a bad thing.

Also, Andre, just because you are buying it from someone doesn't mean they have the right to sell it. Ever been to NYC?


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.