Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [14]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Beachhead / Activision
Senior Operations Engineer
 
Sony Computer Entertainment America LLC
Manager Quality Assurance
 
Beachhead / Activision
Senior Front End Web Engineer
 
Beachhead / Activision
Senior Back End Web Engineer
 
Beachhead / Activision
User Experience Lead
 
Sony Computer Entertainment America LLC
Senior Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Wargame: European
Escalation Unveils
Impressive...
 
BLAZBLUE CONTINUUM SHIFT
EXTEND RELEASING IN...
 
Unity of Command Now
Available on Mac
 
Corrosion: Cold Winter
Waiting has Gone Gold!
 
Beat Hazard Ultra for iOS
is out now on the App...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Social Dev Zynga Reaches 100M Unique Monthly Users
by Chris Remo [PC, Console/PC]
4 comments
Share on Twitter
Share on Facebook RSS
 
 
November 23, 2009
 
Social Dev Zynga Reaches 100M Unique Monthly Users

Zynga, developer of mega-successful social game FarmVille, says it has reached a major user milestone, with more than 100 million unique users playing its online games every month.

A million of those players spend money on virtual goods each month. Despite that figure only representing 1 percent of users, Zynga says such spending comprises 90 percent of its revenue. The company also says it has tallied 200 million monthly active users, a figure that counts the same user across multiple games as multiple users.

FarmVille, the Facebook-based farm simulation game, launched in June and has reached a user base of 65 million -- 26 million of whom play the game on a daily basis, according to Zynga. The studio has launched a standalone website, FarmVille.com, that hosts the game and hooks into players' existing Facebook accounts.

Zynga's latest titles, Cafe World and FishVille, have grown relatively quickly, reaching 9 million daily users and 6 million daily users respectively.

"Our games continue to delight and connect players as they immerse themselves in their worlds of farming, fishing or running a restaurant," said Zynga CEO Mark Pincus. "With the popularity of virtual goods today, we are in the early stages of a new economy that could grow and shape the future of the Web."
 
   
 
Comments

Ephriam Knight
profile image
If Mafia Wars is anything to go by, $5 is the minimum purchase which means that people are spending at least $5 million on their games every month. That is nothing to shake a stick at.

Wouldn't mind that coming in my bank account each month.

Tim Johnston
profile image
Must be why all their games are virtually unplayable because of server sluggishness...I'll bet they have people building servers 24/7 to handle the traffic.

Yannick Boucher
profile image
Well, I guess the PR blitz has started... quick, cover those "horrible things" ! ;)

Patrick Dugan
profile image
If only there was a way to monetize web players that didn't involve them getting a credit card out...


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.